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Everything posted by Tylerrr
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It’s likely the game will become available for switch 2 once the full game releases. The graphics would still not be “stunning” even though the switch is new it only runs about like a PS4, which is still good depending on how you look at it, but you never know, they could shock us :DD
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Founder's skins missing.
Tylerrr replied to Raiyside's topic in Grounded 2: Technical Support (Spoiler Warning!)
My issue isn’t about the founders pack, I bought the game on steam and it didn’t download but it took my money, so I was desperate to play right then and there so I figured it just glitched so I’d just buy it again… happened twice… luckily my friend agreed just to gift it to me so I just gave him money and played, my money returned to my account later that day so all’s good but still annoying -
We should also be able to upgrade buggies abilities, like when we upgrade our Omni tool, the buggy should be able to chop tier II, or III whenever it comes.
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Can the mounts please respect personal space
Tylerrr replied to NannaPancakes's topic in Grounded: Feedback & Suggestions
I dropped my friend a mantis blade, and Susant III, kicked it never to be seen again..- 1 reply
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Fresh start/wipe after major update ?
Tylerrr replied to necrofil's topic in Grounded 2: Feedback & Suggestions
I believe that Axl’s arena has already been implemented into the game, just no Axl yet. There are numerous leaks of people exploring his rumored arena. You can only get into with fly mode or whatever. -
Networking story
Tylerrr replied to Seth Erasmus's topic in Grounded 2: Technical Support (Spoiler Warning!)
This is no spoilers forum by the way -
A place for found issues and bugs.
Tylerrr replied to McDangBang's topic in Grounded 2: Technical Support (Spoiler Warning!)
So I have a problem with the buggies, Me and my friends have 6 buggies split between us why? Because our buggies keep cycling between the owners, let’s say the buggies are named, Billy Bob and Joe, I hatched Joe and my other friends hatched Billy and Bob, but then later my friend now has Billy and Joe? And I have none… it’s really annoying, so I go back and get another egg hatch it let’s say his name is Angelo, so I have Angelo for a few days, and then Angelo goes to one of my friends but I take Billy.. IT DOESENT MAKE SENSEEEE..I don’t wanna keep going into that hatchery to find eggs, whenever i can just have my og buggy back. After typing this i realized that u can unassign buggies in the nest, but i still don’t understand the meaning of them cycling. More issues I’ve seen is that after raids from the stranger, and the orc insects broke our chests the bag for the stuff in the chest doesent appear, it may have gone through tho floor, this also happens when dropping stuff for friends, etc. Sorry if this doesn’t make sense lol. another problem I’ve seen, is that in the ascent to the very top of the picnic, an invisible wall blocks you from reaching the top without using your buggy, whether that wasn’t supposed to be the way, or a mistake I’m not entirely sure, but I’ll put a picture to show you what I’m referring to. -
My buggy under the map
Tylerrr replied to Fuzikaaaa's topic in Grounded 2: Technical Support (Spoiler Warning!)
My buggy (Susant III) disappears quite often, after fighting and me healing it, it just disappears, not able to be called, just gone, my friend’s has died and been knocked out plenty of times but it always stayed. I pet Susant III a lot, and she still just seems to want to leave -
From the leaks I’ve seen, It shows that there will be a ladybug buggy, and a mosquito buggy, although these could be scrapped at any moment so don’t quote me on this lol
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“Location Obstructed” Issue
Tylerrr replied to JumpingAxe33's topic in Grounded: Feedback & Suggestions
Agreed, I’ve had this happen to me and my friend constantly. Like bro, I just want to make a base aghhhh -
I’d like to see even MORE lines customized to their styles, hobbies interests and more like when max pulls a torch out in day or night he mentions it being dark, he could have a line for when it’s day like “ isn’t it a little to bright for this?” Just stuff customized more to how they think like Pete could mention how “light waves wouldn’t actually help In the daylight” or something the have tons of fun lines I loved hearing for the first time playing grounded 2 I’d love to see even more added in a near future! And for the thing TopOppCloudy said, maybe they could each have a buff to the archetypes, Willow gets buffed in rogue like daggers and such, Pete gets mage buffs because he like minatours and myriadons, max gets warrior buffs, and hoops gets ranged because she can shoot far in basketball.
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Glitch Issue
Tylerrr replied to ThatMattGuy's topic in Grounded 2: Technical Support (Spoiler Warning!)
I’ve seen some too, for example… when I died all the UI was gone and I was just staring at my backpack on the floor, couldn’t do anything at all, and the worst part is when I logged back In… all my armor and weapons were gone, everything in my hotbar.. gone.. this is probably a glitch/lag on my part but, every time I fight ANY insect, my movement is delayed slightly. im not sure if this is meant to happen but, my buggie like died not just knocked out, he disappeared And my hatchery disappeared which is odd but besides that it’s fun anyway :DD -
Ideas for new items Grounded 2
Tylerrr replied to Unseamedfaun's topic in Grounded 2: Feedback & Suggestions
I made some drawings a while before the second game was announced and I have a weapon idea, well, support weapon, and weapons for snails (excuse my handwriting) -
A few ideas/suggestions for Grounded 2
Tylerrr replied to Milk's topic in Grounded 2: Feedback & Suggestions
I think there is going to be one in the game, in the trailer, it showed a requirement for a mutation it read, “Kill a tarantula.” And I also think its name is Axl lol -
A few ideas/suggestions for Grounded 2
Tylerrr replied to Milk's topic in Grounded 2: Feedback & Suggestions
Hello! So I thought up an idea I’d like to share! A huge magnolia tree, I was debating whether this could be a payed DLC because my ideas for it seem very large scaled, but anyway. DLC: the magnolia tree consists of 5 major labs, each gets higher and further apart as you go, the lore follows a past ominent employee in the year 1998, Dr. Magnolia, he believed in creating a world where insects and shrunken humans could co-exist, and live peacefully among each other, so he built towns catered to different insects ability to move through towns, he wanted to see if this would work, so he found 50 volunteers to help with his insect x human town, it took a while before the bugs started to come, but when they did …disaster struck, bugs started attacking human bases, after months and years of building towns it all failed and the 50 volunteers went missing, most of them got eaten, some plummeted down to the bottom of the tree. But to this day, they still receive signals from a point in the tree, no one risks going into the tree…but you… you and a team of 3 friends venture into the tree, as a apart of ominent, you and your friends read about this incident years back, after you all got accepted into the ominent, Exploration internship department. You knew you had to explore this incident. This DLC includes many new insects and weapons, such as the: spider types: Hobo Spider- lives in funnels and stays in them. Jumping spider- Lunges to attack, very fast and agile spider, can be used to make jumping legs. Random bugs: Sawflies- Break builds way easier, breaks armor and weapons way easier aswell, more health than a wasp, free roams the tree, nest at the top, parts can be harvested to make a saw-like weapon. Cicada- neutral insect until aggravated, about the damage of a ladybird found around the 3rd lab. Bagworms- Requires tier III to bust open, and then you can kill the worm inside to get meat, and break the casing to get “Pupa skin” which can be crafted into hanging hammocks to sleep in at night you explore 5 “levels” of labs/towns, the first lab has mainly orb weavers and bagworms in the area, the second lab has wolf spiders, orb weavers spiderlings, orb weaver jr. the third lab contains Jumping spiders, cicadas, snails, orb weavers, spiderlings the fourth lab houses all the previous insects plus sawflies and the final level has all the previous plus… a assassin silk caterpillar and Botflies! Thanks for reading, add anything you’d like! -
I AGREEE, it will most likely be available on 1.0, when the full game releases, plus Nintendo is stubborn lol, the graphics wouldn’t be as polished though, even though the switch to is a major upgrade from the switch 1, it still won’t be able to compete with Xbox and some pc’s, but it’s still worth getting
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I like the dairy cow Isopods, they could be used for many different things, depending on how big they would be. dairy cow isopods clean up, waste, dead leaves, and other organic matter. They are also known as a nutrient food source because they contain a lot of calcium, well nutrient for reptiles and such but anyways, if they were bigger they could be killed and used for food, armor and more, if they were smaller maybe, we could befriend them? And they could clean up the stuff we don’t want, they could function as a walking trash can lol. isopods is a great idea and I’d love to see more ideas
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Here’s an idea, with the pond/lake I’m sure people would kayak on it right? I feel like a abandoned kayak would be a cool area, spiders and other bugs tend to hide in unused kayaks, kayaks also get hot when consistently in the heat, maybe a slight sizzle effect could go into place on it, there could be spider nests INSIDE the kayak, and a crack in the kayak that leads inside, just a fun idea
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I would love to see some sort of reward (besides guard dog) after beating raids, we deserve it after half our base gets destroyed by wasps early game Introducing the: Rad Resin core! (RRC) During raids, one insect contains it, it has increased health and damage output, once the Rad Resin Core is harvested you can use it one time, like a bratburst, it summons the bug that YOU harvested it from. The bug is similar to the Mant mutation, it stays for a while or until dead. this would be another fun way to have “pet” insects.
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Theory’s for grounded 2
Tylerrr replied to Tylerrr's topic in Grounded 2: General Discussion (NO SPOILERS)
I made that theory right after the first trailer was released here is my new and updated version: story: After the explosion at the park ceremony, we went missing, how? Tully he went crazy, so he shrunk us, and now we must work with ominent to find him and “restore” his brain, but to do this we have to go through all the labs to help, but we have to repair burgle to help us fix Tully, by doing this it lets Tully un -shrink us. insects stuff: the tarantula Boss (Axl) is probably Thor’s pet The mantis are probably going to be the health of a black ox beetle, and will have new mantis armor update guesses: the grasslands will get a major update adding way more stuff to it (obviously lol) there will be big updates every other month feel free to add to this, if you’d like, or just post your own theories -
Increase number of coop players
Tylerrr replied to Korbinian's topic in Grounded: Feedback & Suggestions
Maybe you could even just customize your own character, they wouldn’t have custom voice lines or anything but just a fun way to have more players, I wouldn’t want anymore than 8 players tbh- 5 replies
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- coop
- multiplayer
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Suggested Game Ideas From Fans
Tylerrr replied to Xander Garff's topic in Grounded 2: Feedback & Suggestions
The size of a Goliath bird eater would be insane we would be maybe 3/4 the size of just its fang still a cool idea though, it could be like a stationary boss that launches webs or venom of some sort -
A few ideas/suggestions for Grounded 2
Tylerrr replied to Milk's topic in Grounded 2: Feedback & Suggestions
hi, Molly! I’m not sure if you already knew but in the normal grounded they offer a 3 rd person mode, annnd you can further the view, to get to the 3rd person view you have to press the d-pad (if on controller) and go to the top of the menu/circle and press that, it should change your pov to 3rd person, whereas making your FOV further or closer in not sure how to but I know it’s possible. You can use that while you wait for grounded 2 to release, but I’m sure it’ll be available for players in grounded 2 aswell!