Jump to content

Murderous_bread

Initiates
  • Posts

    2
  • Joined

  • Last visited

Reputation

0 Neutral

About Murderous_bread

  • Rank
    (0) Nub
    (0) Nub

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. 1. Ant mounts What i really liked about grounded and still about grounded 2 is that almost every piece of equipment is viable but apart from basic tools and weapons you´re not forced to use anything specific. however with the root walls that kinda changed. for exploration you basically NEED the soldier ant pet, however it´s fighting and survivability potential is very limited. I´d either make it so you can have multiple of the same pet (Tier I 3, Tier II 2, Tier III+ 1) or add a sort of leveling system for pets (similar to Smalland: survive the wilds) or add specific armors and mutations to buff pets (similar to summoning builds from grounded) 2. Spider nest building I dont know if this is intentional but i dont think so. For some reason the placement of the spider-nest is very weird and feels bugged (no pun intended because spiders aren´t bugs). I´d love to see that fixed. 3. Performance Propably an obvious one but the performance of grounded 2 is currently not... ideal. I have a somewhat beefy PC that was able to run grounded smoothly on 60 FPS however it keeps struggling and lagging on grounded 2, which is especially apparent in multiplayer. it´s also not helpful for fighting. I have no programming experience and only a VERY basic understanding of code, so i basically dont know what i´m talking about but i have an idea. what if you would "unload" every creature that is more that 30cm away from all players and not currently engaged in a fight. that might help with performance (if it´s not already implemented) while also maintaining the immersion. but again i have no idea what i´m talking about.
  2. im currently 300+ hours in this game, and I LOVE IT. there is just one issue. ash cement. the charcoal takes forever to respawn, so the only other option is duping. im not NG+ yet, so the best option to farm raw science are raids (waft emitter). there are 3 very attractive ´factions´. Black widows (a very low amount of items, are used to summon), ominent (a medium amount of spawn-items) and wolf spider (a pretty high amount of spawn-items). In the end i decided to go for Wolf spiders, since the O.R.C. thingies are annoying to farm and black widows are just way too strong. BUT, for some reason you can only use spider fangs to summon them, while spider venom does´nt work. the super spider venom works for the black widows, so why shouldnt the normal venom work for wolf spiders?
×
×
  • Create New...