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l P0S3ID0N l

Initiates
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  1. Here are some things I’ve noticed that would make the game smoother 1. player character location indicators (where other players are located in game) and player character marked locations (locations marked by other players) need to be different colors or symbols to indicate the difference between the player and the players marked location. Ive ran across map so many times to find out I’m running towards a marker instead of another player. 2. hold button presses for different functions. attacking- held button instead of repetition of presses during battle. Players stops attacking upon button release or stamina drain/critical hit on player depositing- when depositing stems or planks onto storage should have deposit all button press Baking/grinding/spinning- there is a take all function but not a craft all function. 3. When using cooked food in hot bar use oldest/closest to spoiling food first. when using food on a hot bar it doesn’t automatically eat the oldest food first. With food being the best health option during battle you don’t want to eat your fresh food first when using the hot bar function. I find myself quickly going to the whole inventory to choose the oldest food first during combat. Not efficient during a large battle like the black widows 4. Floating raisin Wendell needs to be able to move through players. he has knocked me off of tall heights when following. Remove collision with players to prevent accidental death from tall heights. that’s all I got for now 25+ years of gaming and 5+ years of game design you start to notice things
  2. That was my thoughts too, usually under accessibility in other games. I can see it being difficult for some with arthritis or others with mobility issues for prolonged button pressing.
  3. We have not experienced any latency issues on console. Only bug we experience is with doors not registering their correct open/close status. simply opening and closing the door usually fixes this issue. the other thing we notice is stairs looking destroyed or disappearing on joined users screen(non host) jumping onto the first step usually runner bands you up the stairs as if you ran up them. Nothing game breaking, more an annoyance.
  4. Mosquito Rapier is by far my favorite weapon but against harder bosses it is a pain to constantly have to tap the trigger over and over on console. Should be able to hold the trigger button down for repeated attacks until stamina is depleted or trigger released. Would not affect gameplay difficulty, would simply allow for less stress for disabled players.
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