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Freaky

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Everything posted by Freaky

  1. really i would be happy if there was an ability to come back to areas before your last checkpoint to check if you forgotten something, of course with all enemies on their positions =_= and yes.. i can live with checkpoints system, BUT i prefer quicksave... at least we need enemies not dissapearing after loading checkpoint and DEFINETELY that Mike's not standing when he's not supposed to this is a big bug i think, major maybe
  2. and again here am I things that i noticed today and really hate.. and think that at least half of them are somekind of bugs firstly there are checkpoints and loading of them. ok.. i ruined a moment, done something that i dont want.. i'm loading my last checkpoint without dying. and what am i seeing? checkpoint loads and i'm standing straight in line of view of an enemy.. and i'm all like "WHAT THE F*CK?!".. when this checkpoint is the start position of this mission and i must hide crouching behind the hiding point =\ and the enemy must had looked the opposite direction. but when i load this damned checkpoint EVERYTIME i found myself standing in front of the enemy.. AWFUL also about checkpoints and loading. many many many times i saw this. I load the checkpoint and there are completely NO enemies, just empty area (at least until the next checkpoint), but sometimes loading this checkpoint again restores all enemies that must be on their places.... again - WTF?! one more thing i noticed: when you changing hiding spots from one to another running.. WHY do you have to run so loudly.. i mean when u r crouching behind it and changing to another you must be silent like you are crouched, but cometimes Mike runs and it ruins all the sneaky-moment aand back to lovely hacking thing =\ one more PC-resolution bug if i got this right.. when hacking computers and moving right digits with mouse it totally mismatch, position of mouse and position of digits really mismatch and this making it harder to control, when actually you have sometimes enough difficulties with finding not moving spots.. this is - bad! and i'm thinking that for PC all this checkpoint system is just really wrong.. but i can handle it, it's not so bad, we can live with it just used to it 'cause of all this ports of console games PS - i'm praying that developers or whoever from the game's crew are reading it sometimes or maybe they will.. because such a cool concept and idea don't really make sense with so many bugs, lags and just bad gameplay moments =( i would reeeally like (and i think many people can agree with me) to see this game getting better and less buggy by patches or addons (bunch of cool big patches will do a great job) PSS - also i agree with last post of Hassat Hunter
  3. well.. the MOST important things that MUST be changed in patch: 1) mouse acceleration fix (really, A LOT of people got to "brawl" with this..ehm..FUNCTION) 2) optimization or whatever it named.. i have pretty cool pc configuration, but i had to disable almost ALL lines in video options, because its lagging... so much.. you turn and it lags, you look around and it lags.. these textures that everytime loads again and causes stutterings (if i got this moment right), sometimes they're fatal for some situations in game MANY people as far as i know just trashed the game, they just gave up on it and uninstalled it immediately, i know. but i didnt because it has cool action-rpg system.. but again lets get back to lags and cons i personally thinks that when Mike roll to side from the his hiding point he MUST not stand and run.. if he was DUCKing behind the hiding spot he must roll and move in DUCK position dammit.. i miss many awesome situations in missions when i could be totally uncatched. furthermore of course i think we need some more customization. if we cant change face of the character ingame we always want to change SOMETHING, especially when it's RPG. then.. we need more haircuts(!), beards and anything else, we need the most customization of the character that we can get from you =) of course without absurd things ALSO one important thing: i think many peopled missed it. but we need a dialogue-speed option! or something like this.. i understand that you tried to do dialogues like real with real-timing, but there are many people that are not native speakers, BUT they are really want to play original game with original voices etc. and many of them just cant choose appropriate answer-behavior in-time, ruining their realtionships with characters in game, when they dont want it really.. thats it for now, i wasnt played enough to tell something else =) just two missions in saudi arabia now =) PS: also the thing mentioned about lockpicking and slow pins. yep this is not fatal or really hard, but we need 'em faster =)
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