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420ICE710

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  1. so the game is unfinished period but i have extreme improvements to the gameplay if a modder can make this happen hmu the leveling system needs revision ive played the game a couple of times now and i reach level 30 before i even go to Byzantium for the first time which is basically the beginning of the game which is ridiculous i no longer have an incentive to play after that and the worst part is because the game was made with max level skill checks u never fully max a skill out your constantly trying to add points into what u need to pass a skill check on your currents missions which leads to what i do and power level for those skill points u max out trying to pass skill checks on monarch literally and only a few are max so you basically spend all your skill points into a mesh of abilities just to have them not even matter in the next world then u get a penalty for doing so because u cant play the game the way you wanted only certain skills can be used every mission why level intimidate when all it does is get you pass a door u can shoot through or sneak around makes the skill useless and if you could only get by using said skill then it makes it necessary so skills without bonuses are useless and should have bonuses added to them to make them relative which is half the skills also i think the skill cap should be 100 or 125, 150 is too much and only allows for a one sided type of route in your gameplay and in an open world game makes no sense so what i suggest is raising the amount of skill points you get to be double allowing for 2-3 skills to be maxed out while the rest of your chosen skills not all of the remaining ones can be at a high to medium level and i find this is actually much more balanced i tested this by using console commands it actually fits really well and you don't want your level being able to surpass 36 because you will be too over powered and the game will turn to a collecting game basically and have no challenge also i got to my max level by the end of both dlcs and monarch those are the worlds i finished to max out my levels and skills so still at the beginning of the game how to fix that problem make the level need more experience to reach and maybe even allow for more skill points so if the experience needed to reach a level is much much higher you can add skill points to the level so you can get 25 skills per level but it take double to triple the amount of xp which is fair ive tested it though console commands very tedious mind you but it works game is much more balanced also the perks about 75% of them are useless they need a rehaul for sure more damage ones needed and overall a overhaul like sneaking perks and better vendor perks better hacking perks .ect that can be worked on after the levels are addressed it should be rather easy honestly to figure out the perks that should be removed and added that is how i propose we fix the game i hope a competent modder sees this i really do i will also post this in the nexus i am only posting this here to hope a game dev or designer sees this and realizes how easy there job is i figured it out in only a week of playing the game and testing truly a lazy crew of workers would have been great game otherwise with a good story
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