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Spy_hunter

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  1. Same. It's even worse when you abort the attempt and STILL set off the alarm.
  2. I hate that in game design. Bioware does that as well (I hope not in the SWTOR MMO). Yeah, it just stands out as glaringly obvious in an action oriented title. I would assume it wont happen in TOR as they seem to be following the WOW formula very closely, and the bounty hunter actually has moves where he uses his jet pack so they have a vertical axis.
  3. Rest assured guys, the story and writing are typical obsidian-which is to say fantastic. Just got up to my first city and have enjoyed every minute of it. My only real gripe is that Mike doesn't control quite as smooth as i think he should. The control system feels a bit jerky at times and this being an action rpg something i think they should have spent a little bit more time on. Oh and the ability to not be able to step over a wall about a foot off the ground which you leaves you having go around to take out the guy on the other side is very annoying. Still these are quite minor problems and this is a game i am thoroughly enjoying. If you have followed the game you will not be disappointed.
  4. That and there are some quite humorous situations which i think will make you smile every time you see them.
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