Hi, this tool is so cool, I've been able to fix up a few of the mods I've made through simple text file editing to have more robust solutions and it's really great.
But I've been trying to make a mod that sets it so that the last stage of Xoti's quest - when she asks you to take the souls to a Luminous Adra pillar - doesn't trigger until after you've completed Magran's teeth, but I'm having some trouble.
I tried setting the relevant conversation nodes to check for that as a conditional, but that hasn't seemed to do anything. So my next thought was modifying the quest stages, but it's a little unclear to me where I find the stuff I need. I can't quite tell where the game triggers quest event progressions from - they aren't in the conversation nodes I'd expect them to be, and the actual quest flowchart hasn't been a lot of help. Any help on where I should start?