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EARapier

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About EARapier

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  1. Absolutely I've had to kill 2 aphids because they managed to escape the fencing and ended up at the bottom of the koi pond. Still alive, and still a pet till they got too sad, but totally useless. Especially after the new update where they actually have to be with you. And my gnat gets stuck everywhere. Lost home twice in the fire ant hill and then he totally disappeared in the sandbox and I not only had to tame a new gnat but make more armor for it too.
  2. I saw a video stating that the issue of ridable pets was one the devs had trouble working out the dynamics of... I have the solution to ridable pets. 1. Insects must be tamed in someway with possibly food and a stable. 2. Saddle must me created. (Pupa leather, dust mite fuzz, and lint rope) 3. Once bug has been saddled you can "fast travel" to any discovered landmark which would cause damage to the saddle based on the length of your trip eventually causing it to need repair. This prevents using flying bugs to skip parkour spots while also giving people two things they've been requesting. Fast travel and ridable pets. 4. As a final point, fast travel is limited by the bug you choose to tame. So a mosquito, bee, moth, firefly, or other flying creatures...(dragonflies) would be able to get to anywhere. A ladybug or rolly polly however would only be good in the section where the live, either upper yard or lower yard.
  3. Grounded just keeps getting better. I posted this elsewhere but then thought I should add to this thread as well. Here's a few suggestions... 1. A better glider. The dandelion tuff is great for tier 1 but an upgraded glider something akin to an actual glider would be fantastic. 2. I've seen several awesome suggestions for bugs. Butterflies, (for the glider wings), grasshoppers, (bouncy shoes,anyone?), Dragonflies (though I'm thinking more of a "Dragonrider thing" than an enemy) 3. Speaking of shoes I still maintain that shoes and pants aren't the same thing, but aside from bouncy shoes having some kind of sticky shoes made from either ants or gum would be amazing. Not so sticky that you could walk up a wall necessarily but maybe you could climb some slightly steeper stuff than you can now. 4. As I stated in another post and others have said, the ability of flying insects to swarm around like they do makes them an extra large pain so having the ability to "lock-on" to a target would help or if not that then some sort of spiked shield that would help kill them. 6. I love the ideas of glass, wheelbarrows, and an upgrade to the Zipline that allows you to go both ways and faster. The cold biome sounds awesome. Can't wait to see where the backyard takes us next!!!
  4. Grounded just keeps getting better. Here's a few suggestions... 1. A better glider. The dandelion tuff is great for tier 1 but an upgraded glider something akin to an actual glider would be fantastic. 2. I've seen several awesome suggestions for bugs. Butterflies, (for the glider wings?), grasshoppers, (bouncy shoes,anyone?), Dragonflies (though I'm thinking more of a "Dragonrider thing" than an enemy) 3. Speaking of shoes I still maintain that shoes and pants aren't the same thing, but aside from bouncy shoes having some kind of sticky shoes made from either ants or gum would be amazing. Not so sticky that you could walk up a wall necessarily but maybe you could climb some slightly steeper stuff than you can now. 4. Also the broodmother gives you a helmet and the termite king gives you a chest plate. We need one more epic boss type that gives you some sort of epic pants/shoes. 5. As I stated in another post and others have said, the ability of flying insects to swarm around like they do makes them an extra large pain so having the ability to "lock-on" to a target would help or if not that then some sort of spiked shield that would help kill them.
  5. Can we get a lock-on feature? It's super difficult to hit things that constantly move around such as mosquitoes and mites.
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