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Sledge22

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Everything posted by Sledge22

  1. What I find truly amazing is the fact that they released on the xbox live market place the other day an old developer dairy as if it was something new?? I don't get it....
  2. You know what be really wonderful beside the game being out right this minute in our hands to play and enjoy? A reasonable explanation as to why it was delayed once more that alone would be very fantastic!!!!!! So how about it? What gives huh?
  3. No, just let Sis stay as she is and make her a romance option. This will probably convince Sega to release it in Japan. Who is Sis? You mean SIE? Sis is not the m60 girl is she? Sie is the German with the machine gun. Sis is the girl in my avatar. Oh ok... thanks.
  4. No, just let Sis stay as she is and make her a romance option. This will probably convince Sega to release it in Japan. Who is Sis? You mean SIE? Sis is not the m60 girl is she?
  5. Yeah, just got done playing a little bit of No one lives forever a few minutes ago. That's one game along with the sequel that need to be remade for Xbox live arcade. To bad the same can't happen for Goldeneye.... the chances of that are liking living to see Duke Nukem forever being made available to own.
  6. Maybe this is why..... http://www.joystiq.com/2009/10/01/ex-midwa...-sega/#comments Ex-Midway guy named VP of sales for Sega Sega of America enthusiastically announced today the hiring of Brad Wildes as senior vice president of sales at the publisher. According to the company's press release, Wildes brings 15 years of "successful management experience" to the job. Skills he acquired at Microsoft, Mattel, Konami and, most recently, Midway Home Entertainment. Yes, Wildes' most recent gig was as VP of sales for North America and Asia at Midway, where he -- according to Sega, once again -- "successfully managed such titles as Mortal Kombat; Game Party; the Unreal franchise and NBA Ballers." Midway is dead, friends, due in large part to low sales numbers for major franchises. Our definition of "successful" is obviously slightly different from that of Sega of America's. And to top it off all of you who speak about how a delay is a good thing? Does anyone remember a game called Mercenaries 2? That game was delayed due to EA feeling the need to hold back and perhaps make more money and it was a whole year of a delay just about like Alpha Protocol and the worst part? There was a lot in the game that they took out of the final product due to the delay? Less stuff = better? I think not... and look how that game turned out? A delay did not make a bit of difference. I liked the game... but the co-op sucked and to be honest it could of been better. So not always delaying something is a good thing... it may be worse and to add even more to the fire no word from the developer and publisher on why the reason for the sudden change in release date is not good. The longer you hold out the worst off it can be in some cases such as this.
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