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TheTurtle8571

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Everything posted by TheTurtle8571

  1. What if you get to run the holders if you wear the ant armor or the smoothies? And raise the speed based on how how much of the armor your are wearing + the normal/beefy smoothie? For instance full ant armor gives you +3 slots, normal smoothie gives +1 and beefy gives +2. So just use that same ratio with the speed. you can still carry 10 at a time to the holder but then you also get the ability to have up to normal run speed, if that makes sense?
  2. Turtles, Owls, Mice, Minnows, Stepping stones in the pond (turtles would still suffice here), I really like the capes idea btw, a garden or garbage can where food is plentiful but it overrun with many pests, Black widows, Wasps, moths, moles, bats, slugs (use salt bombs to kill them?) Roaches in the hazmat zone. Just a few ideas, I would love color options and some customization of the characters clothing or the ability to create my own character but I enjoy these characters as well. Somethings don't make a whole lot of sense though, wolf spiders aren't generally poisonous per se, they have a venom that paralyzes their prey, so is should slow us down but not cause damage. Granddaddy long legs is the most venomous spider in the world and that could be an interesting battle in the back yard seeing as they may pose the danger in this game. Also, a snake would be pretty interesting as well. I'd like to just see like a few random bugs by themselves that you don't typically see but could make for a great farming option to give the game more challenges and a little more of a grind to get some rare parts for unique items. I have really been hoping we would get binoculars you could make out of plant fiber and water droplets, or a scope for your bow. These were some things I thought of. I have ton's of ideas, but I'll let some other people input for now. Thanks for posting this thread I like the idea board!
  3. Issues We have run into on Xbox one x and Series x: 1. Lag spikes; the game becomes very laggy at times. Some people are suggesting it is with inventory and menu, but we are noticing it just randomly happening, and it seems as if your character is barely moving. 2. Infected Weevils are even harder to find. We spent over 1 week of in game time searching and used lures, only found 2, lures made no difference. 3. Infected Mites are hitting you even when they aren't near you. 4. We were seeing fireflies near the Beehive at night fall. We are no longer seeing fireflies at all. 5. There seems to be an overwhelming amount of spiders all of the sudden. Where we were seeing a few in the normal locations, but upon killing or entering combat, multiple new ones are spawning at the same time, unsure if this is intentional or not. 6. In addition to fireflies spawning, and infected weevils; upon receiving BURG.L quest for normal weevils, we are now having issues finding them as well. When they were previously abundant; prior to the normal weevil mission there appeared to be an ant war with about 10 weevils at the same time located near the ant cave, and the stinkbug area. 7. Gas Masks are breaking incredibly fast, on average, requires repair 8 times per normal daylight hours in infected zone. 8. Sca.B is suggesting Science near the mosquito area towards the turned over grill, though after vast searching we were never able to locate any science, or lab nearby. These are the issues we have noticed, we appreciate all the effort the team continues to put forth and hope these notes will help moving forward, also, bring back the brood mother spider we need a bigger challenge. We would also like to know where we can learn about upcoming content the team plans to release. Thank you. Sincerely, TheOwl1013 and TheTurtle8571 (Turtles and Owls would also be cool XD)
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