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JoyFulKiller4

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    Joyfulkiller4

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  1. Some of the things you mentioned have already been planned for further updates, eg (more bugs, completed story and dedicated servers, dynamic weather changes) the full list can be found here (https://grounded.obsidian.net/feature-board) currently the devs are working on the SandBox, picnic table and BBQ area and beside the shed, being said the things you mentioned sound awesome and would be somewhat easy to implement such as a small river of some sort and abandoned houses, personally I think adding a drivable toy car would complete take the survival aspect out of the game, maybe even making it into a landmark that you can save and sleep in just like the lean-to perhaps?, but I do sir like you’re thinking
  2. Just double check you’re auto saves and what that is set to, as lm certain there is a limited amount of space for auto saves and manual saves, I currently have mine set on. (auto save intervals) minutes 10 auto-saves 2 this way there is a auto save every 10 minutes, also before I logout of the game I delete a few of the old save I know I will no longer use, doing so will free up some space for more saves and hopefully resolve the issue..
  3. Yes this way it is more efficient as per 3 chuck for 1 leather..
  4. Moving them like that is so much easier and more time efficient See currently I’m using spider armour with worker’s chomp, so getting the 7 carry and a speed boost from the armour but currently still isn’t enough, but the idea of allowing us to run at full speed with a half empty compared to having a full then getting the speed reduction..
  5. Okay so who else uses the relocate mechanic to move mass amounts of building material??? I know I do, I’m currently half way through build a huge structure atop the stone wall near the pond requiring tons of stem and grass, normally I would do the usual thing and fill the holders and my hand and carry them over, but as you know when moving things around you can only walk and it isn’t until you do 10 trips that you know something needs to change, why not let us run while relocating or even a slightly quicker walking speed while doing so??
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