I think when it comes to decision-making and its concequences and rewards, and also influence, gamers will never truely be happy. I think you have to either play the game the way it was made or just don't get it. It is that simple. It is not that big of a deal. I think it is even better when you have to make tough desicions in games with concequences and rewards. A good example is Mass Effect,
I reloaded questioning my decision several times, but in the end, tough decisions can make a game great. So, in AP, I guess we need to make a decision whether are ethics and morals or playing style are more important to us and make a choice that may sacrifice one for the other. Besides, you could always do another playthrough where you make different choices.