"I don't I dont understand why a survival game needs tedious activities"
Tedious activities: 3 click
"Re-equipping items after death is simply tedious when there is no pvp incentive to be quick about picking up your gear and getting back into combat."
Certainly no PVP, however, the game has so much of a simple death mechanic, that I just faced tank 3-4 mob, not far from my spawn point with a kite friend.
I respawn, I press 2 keys once I have my bag, I get my stuff, then 3 clicks and I equip my stuff. That's all death asked me to do to know how to tank face again.
It's true that it's really tedious
"Re-equipping gear, an inventory sorting function"
No you mix things up, sorting an inventory after you've emptied it into your chests is QoL improvements, like u said.
Re-equipping your stuff is not. I really don't understand your reason. However, it is not complicated to think about what death forces us to do ...
"This thread is about patch issues however so lets drop the topic here and put it back to the "bugs"
You're right about that. So why did you take the time to waste time?
I don't understand those people who want the games to play for them.
Surviving is not always fun