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Posts posted by tecknotot
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That could be my problem too because I thought its because I built something over their home. I have not seen many bugs on the liver server as well nor ladybugs. However, on PTS I see many bugs and the wolf spider jumped out of nowhere when I was hitting a web sac.
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On 9/22/2020 at 11:02 PM, Christopher D Dawes said:
I have been exploring the hedge lab and found several pieces of paper that are listed as invalid game items. Each one has a number in the header and then a second number in the descriptive text: 721/726, 724/726, 723/728. The labels need to be fixed or removed from the game.
Yeah I found this too. I think they are placeholders for upcoming quests.
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Here's a video link but I had difficulty getting in and out of it. I dont recall it this hard on the live server.
https://1drv.ms/u/s!AtrySevURX4AgP7UUd1tBB2hhxY53gI?e=fevgeQ
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I just used the zipline in the hedge and for a quick second, my face clipped. Hosting mp game.
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My face clipped into the ladybug after I killed it using the ant axe. Hosted mp.
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I was fighting a soldier ant, then jumped up on a branch and while looking down the game just crashed to desktop. Attached is my save file AND DxDiag.
Hosted MP game.
UPDATE - reloaded the game and fought a worker ant, crash. It seems to crash every time I fight an ant now.
UPDATE2 - 2422 fixed this issue
DxDiag.txt (ID-3065F58A4EC8D3567948888B30E8FEC1)(AUTOSAVE-1).rar
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7 hours ago, Jeffery Hughson said:
MP Is not working
I am getting connection errorThis was also posted already. I would like and respond to that post too.
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14 hours ago, eigengrau16161d said:
I get either the screenshot attached, or it just loads forever. It's the same for me and the friend I'm trying to play with.
Yes this happens to me too. Not sure if this was intentional but I can only play single player on the PTS.
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I noticed this too but not in that cave area. I saw a mite just in the ground and couldnt move.
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This happens to me too. I sent in an email to support.
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2 hours ago, Michael Skinner said:
Ant eggs are able to be picked up that previously were not, but they do not stack anymore.
This was in the notes and they changed the mechanic of ant eggs.
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On 9/18/2020 at 12:40 AM, Guy_Incognito said:
Its similar alright and I am respawning at the start point after the first reload at times, but its on single and multiplayer. My issue seems to be a combination of things. Ill go through the other reporting threads and add my issues. cheers
You should email support@obsidian.net
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Too bad its not Valentine's day but I swear I caught two bombardier beetles kissing.
https://1drv.ms/v/s!AtrySevURX4AgP7TdSPNMdMjgE6DU5A?e=PpDWW1
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11 hours ago, WingmanOfLife said:
Doors need to be resized to be flush to the floor. Pretty annoying when working on a next level and you have the top of the door sticking through the floor. Almost have to follow the exact same floor plan as the level below just so you don't see it.
I would suggest you move this out to Technical Support forum for better visibility. You have a great topic that should be brought up. This here where you posted is where the managers post Known Issues.
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6 hours ago, Guy_Incognito said:
So, now i dont want to load any old saves at all. I went back a bit and found a save with much more of what was missing still in it. think it was about 10 days back in game time from where i was (174 vs 165), Happy days I thought and played an house or so, rebuilding most of what was missing. Left the game and just went to go back in after a few hours. Back to everything being missing. Everything I've built is gone and when I exit it creates a save showing 0 days and about 4 hours. It took me 3 goes to get it to load when I came back. It kept loading for about 20 seconds then crashing to the xbox dashboard.
So are all save files basically useless now?
Is this your issue?
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6 hours ago, Guy_Incognito said:
So, now i dont want to load any old saves at all. I went back a bit and found a save with much more of what was missing still in it. think it was about 10 days back in game time from where i was (174 vs 165), Happy days I thought and played an house or so, rebuilding most of what was missing. Left the game and just went to go back in after a few hours. Back to everything being missing. Everything I've built is gone and when I exit it creates a save showing 0 days and about 4 hours. It took me 3 goes to get it to load when I came back. It kept loading for about 20 seconds then crashing to the xbox dashboard.
So are all save files basically useless now?
First look at this, is your issue on here? I think I saw something that sounds like your issue but if I were you, I would take a break AFTER looking at Trello until the next update/patch comes out POSSIBLY next week.
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11 hours ago, Abram Moon said:
so 16GB of ram is needed to play Grounded, and that's causing my crashing?
https://support.microsoft.com/en-us/help/4028142/windows-10-system-requirements
its 2GB to run win 10.The minimum requirement to play Grounded is not 16GB RAM. However, with all thats running in the background and the OS you will notice a VAST difference if you have 16GB compared to your 8.
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1 hour ago, Guy_Incognito said:
I havnt deleted any saves yet, I was hoping there might be a fix. Im guessing though that if something has disappeared from a save, theres no way for it to reappear
It very frustrating as its days worth or building thats just vanished.
an older game is better than not being able to load any saves.
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1 hour ago, Guy_Incognito said:
I havnt deleted any saves yet, I was hoping there might be a fix. Im guessing though that if something has disappeared from a save, theres no way for it to reappear
It very frustrating as its days worth or building thats just vanished.
we will probably all experience something like this where we put time in and have to start over eventually. It is early access so Im expecting the worse at times.
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This is a known issue and players have found ways of fixing the lag by killing every ant in the ant hill then putting up traps near the entrance for population control. Hopefully this upcoming update fixes this issue.
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On 9/10/2020 at 2:20 PM, Michael Skinner said:
Maybe an ability to fast travel to base markers at least. Would be nice to not always have to run the entire map to get back to the base you want to go to. Sorry if this has been suggested before , didn't see it anywhere, so figured I would pop it in here.
I think the upcoming zipline is going to help with this.
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2 hours ago, EllusivePanda said:
I’ve seen a lot of people mention the fact that creatures should be able to climb and I definitely agree, it would add that extra level of immersion and difficulty. I also think if they can climb, why not players. While bumblebee mounts would be cool for reaching high up spots, I also think it would be great if players could use maybe sap and spider parts to make climbing boots or clothes. Potentially you could even have crude rope attached to arrows to make a zip-line back down. But I definitely think it would be cool to have the ability to climb up rocks and walls to give you an edge on insects and other potentially climbing threats..
well in an interview, Adam mentioned they are still working on the picnic table so that made me think that there would be food up there and ants so Im thinking when they add the ant pheromones', we will probably be seeing ants climbing up the picnic table.
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On 9/14/2020 at 3:44 PM, CodeMonkey757 said:
As it stands right now, you can custom-build a house, placing each piece individually. My idea is to give us complete house plans that include everything already designed, you just have build it. Such designs could include but aren't limited to:
- A simple 1-room, 1-floor house
- A 1-floor house with X rooms
- A 2-story house
- A house that's built on stilts
I could see this as part of the beginning tutorial.
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Stuck creatures
in Public Test Bugs & Support
Posted
I seen many cases of this too and have reported some like aphids clumped and jumping together, three spiders stuck on a log, mites stuck in the ground. At least theyre showing up unlike my live game where Im insect-less.