Hello everyone,
I'm trying to revert the battleforged ability to its POE 1 state (so the damage scale with character level). it gives me some trouble though, as it doesn't seem to work.
I made these modifications in statuseffects.gamedatabundle, but it doesn't seem to do anything:
"PowerLevelScaling": {
"UseCharacterLevel": "true",
"BaseLevel": 1,
"LevelIncrement": 1,
"MaxLevel": 0,
"ValueAdjustment": 2,
"DurationAdjustment": 0
The damage is still the same after gaining levels.
Is there something I'm missing ? Do I have to make changes somewhere else ?
Thank you.