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Apatia

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Blog Comments posted by Apatia

  1. Seriously people. As much as you or me would like a new game in Planescape setting, it ain't going to happen. Same goes for Arcanum 2. Some of the commenters have already posted reasons why but I will quote one of the latest.

     

    To everyone saying 'Torment 2', 'Kotor 3', 'BG3' etc. Think about it. The point for the whole kickstarter thing is to have Obsidian maintain 100% autonomy on the project they are making. If they are tied to existing IP, the people holding those licenses would hold a large amount of control over this project, ruining its purpose. Additionally, the surge of sequels we've seen in the past few years is due to publishers wanting relatively safe returns on their investments. Though this only seems to work for Activision and Zenimax (sometimes), it is still the course that most studios are going to take. Why not use this to free up a studio to completely buck that trend and use creativity and innovative to get sales - not rehashing.

     

    Second reason why we won't have another Planescape game is that I think WotC discontinued Planescape a few years back so I don't think they would allow Obsidian to use it's licence anyway.

     

    As for people asking for a remake, no. It doesn't need a remake.

     

    Original IP as a spiritual successor for Planescape or something like that would be nice (I like the idea of 'Torment in space') but Obsidian should make a game that they want to make.

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  2. How about The Black Hound? I'm still hoping that someday Mr. Sawyer could get it done one way or another.

     

    If that is off the table, something like turn-based or RTwP RPG with complex story, interesting characters and C&C that really matters. If it has Planescape/MOTB -esque writing and atmosphere, even better. You can choose the setting. And if it has voice acting, silent protagonist is a must, I can still use my imagination. Maybe made with Onyx?

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