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guilherme

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About guilherme

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    (1) Prestidigitator
    (1) Prestidigitator
  1. On second thought this also sounds very interesting! Which stats should I focus on a build like this? PER/INT/RES? Can I dump Might? I also assume that with this much RES (+skills), CON could be around 10 even on POTD,,, Also, as im building focus with Riposte, DEX does not sound like a priority, as I can focus my time straight up using the key skills like Soul Annihilatoin. Am I right or am I missing something? Thanks in advance for your patience!!
  2. Ill definitely use this Barring Death's Door+Salvation of Time combo, sounds very nice! Thanks very much for your answers, the Streetfighter/Sould Blade does sound very promising and ill make a custom character to check it out asap. Which stats should I have? Can I make it DW?
  3. Boeroer, thanks very much for the answer! In the meantime, I ended up making a Shadowdancer (Streetfighter/Nalpazca) and im having a blast as I find the health/cc to avoid dying management very rewarding. I will definitely build a custom companion at level 9 to test both builds you mentioned. As I learned about POE2 stealth mechanics I was a little bit underwhelmed as I usually like to dual wield and two handed was clearly superior at first glance. But it seems to me the Vanishing Strikes strategy may actually make dual wield feasible with fast attacks (PER/INT max, right? As DW seems already fast enough). Anyhow, the Gambit option does sound a little bit more appealing to me as it seems I would have Guile to do more than trying to stay stealth.. or does the high INT allow me to have some breathing room?
  4. Hello, I just got to POEII after my 4th POEI run. I want to play a (closed micromanaged) melee Rogue in my first POEII run (POTD upscaled). I plan to do an evil run for RP (in which both Eder and Aloth are dead). Could you guys give me some solid 5.0 builds? Im up for both SC ou multi. I was thinking about doing a Streetfigher/Monk (dex/per), is it a bad idea? I usually like bulds in which I have to think/react/position.
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