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Warsaw

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  1. Also looking for aspect ratio correction. As it is right now my 32:9 aspect ratio is almost unplayable at my native resolution, it is way too zoomed in as is, even at 120 FOV. Combat feels unnatural and I am unable to see certain parts of the model. I just don't understand how it was an oversight at the beginning and through the game development. I can understand my aspect ratio 32:9, but 21:9 which is getting fairly common now and at another extent 49:9 (Eyefinity/Surround) has been out for years and I am certain there are a number of people with multiple monitor setups that should have tested the game. Only conclusion is that the game was just made for console and they said to hell with PC. If that's the case why should we support those developers then? I will never buy FPS or shooter games on a console so I suppose I'll be forgoing future purchases from Obsidian.
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