Jump to content

christizzz

Initiates
  • Posts

    2
  • Joined

  • Last visited

Reputation

0 Neutral

About christizzz

  • Rank
    (0) Nub
    (0) Nub

Profile Information

  • Location
    Germany
  • PSN Online ID
    Christizzz_fr
  • Steam
    christizzz
  1. Hello, so i already finished the game in november 2019.. ran into some bugs here and there... but nothing out of ordinary... i decided yesterday to start a new run through... i noticed the following... the starting pistol has base damage of 20. If i equip the weapon: i see 20. if i equip it to parvati after i recruit her: i see that she does 9 damage ? thats like half of its base damage .... am i missing something.... its like companions weapons damage is getting nerfed.... same goes to armor... whats is shown under details ( companion)... is different thaan the base value of the equipment... a helmet with a AR of 7 is showing like 6.6667 for parvati... and it is showing 7 if i equip it
  2. Hello, Great Game. 20hours for now and i am enjoying every minute of it. Playing on PC (EGS). 1) One bug is annoying. The Helmet Armour Rating of my Companion is wrongly shown under details. I equiped Parvati with a helmet armor rating 9. The details page of parvati is showing something like 8.889 always a float number. The Helmet has 100% condition. When i equip the same helmet i see the 9 under my details. 2) Not a bug, more of a suggestion: under the UI settings i unchecked the "show base stats " for equipment. It would be awesome if the base values are shown in parenthesis for the stats that got modified. Ialways need to check on wikia the base values of my weapon to see the modified values. 3) questions: what does influence the 3 skill stats of a companion. Parvati has 3 skills and one of them is getting modified ( in parenthesis).. so i though she is getting something from the armor..but ita not the case... no matter what armor do i give parvati, her 3 values doesnt change. update: it is changing... but i need to reload the save..so it is not updating the value upon changing the armor/ helmet.. it does update value after loading the save again... 4)Another problem is the weapons stat too.. example: i have a weapon with a mod that gives me 20% spread reduction, if i keep the weapon equiped but right click (detailed view) another weapon (that doesnt have spread reduction ) it will still show me a spread reduction.. it looks like the "modified stats" of the equiped weapon carry over to the other weapons in the overview page of the inventory... .. equiping the weapon and checking again puts back the correct values... Thank you blockquote widget
×
×
  • Create New...