Jump to content

Jinxnomancer

Members
  • Posts

    1
  • Joined

  • Last visited

Reputation

0 Neutral

About Jinxnomancer

  • Rank
    (0) Nub
    (0) Nub
  1. Hi all, I am very interested in attending DigiPen's Bachelors of Science in Real-Time Interactive Simulation. However I have some rather pressing concerns about this field itself though. For the people familiar with BSRTIS' curriculum, you should know that they are very heavy in mathematics, physics and programming. That's totally why I wish to take up BSRTIS, having a strong interest in computing and mathematics since I was young. Game elements require understanding of importance branches like kinetic, static etc to create game engines, networking for writing mmos? and 3D mathematics. In my opinion it is more or less the most difficult software to create, hence my interest in this field. This leads to my question. I don't have interest in BSRTIS because I a gamer. I do play some FPS or MMORPGS here and there, but I do not have much if any passion in gameplaying itself. I am more interested in the underlying theories about how games and graphics work. Polygons, geometry and low level details etc. I am also interested in BSRTIS mainly because of the heavy programming and mathematical content. In the opinion of you experienced game programmers/designers, will this cripple me greatly? Next, hopefully BSRTIS students or grads can answer this. As you guys know there are several game-related projects (GAM 400 and GAM 450) in the BSRTIS' curriculum. Do BSRTIS students actually do the artwork for the game themselves or will they work with graphic animators or artists from other majors? The thing is I am also bad in ART so I am not sure if "not being good in art" can get me through the 4 years program as well. To sum it up, a strong interest in programming/computing, math and physics but not too crazy about gaming + not too good an artist. Are those reasons enough for me to drop the idea of attending Digipen immediately. Hope someone can answer me, thanks
×
×
  • Create New...