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Hayashi.226

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Everything posted by Hayashi.226

  1. Tablet? What tablet? Done that and finished the quest that sent me there. Nope.
  2. How does one start this DLC? I've completed BoW, SSS and I'm right at the end of the game - I just have to do the final quests for a faction of my choosing then sail to you-know-where.
  3. Never got the hang of it. I get a message saying to the effect that I can't pickpocket whilst being observed. Finally managed to get it by upping CON and choosing the "drink him under the table" option.
  4. I'm playing on PC and the loading time, especially when loading a save in a new session, has always seemed abnormally long to me.
  5. I can't drink him under the table, and there are a couple of other options that are in red. He won't sell it either. How can I get the coin off him without killing him and the rest of the bar?
  6. I spec'd her as a conjurer and now I'm thinking that may not have been the best decision. In any case I'm trying to determine the best grimoire(s) for her to use so I can level her up from lv 1. Any suggestions?
  7. Is the lock in automatically forced on the player as soon as HWIF is completed, and one has to choose there and then?
  8. What is the most optimal manner (least amount of replaying) to do all faction quests? I'm trying to get all 4 achievements for completing the respective factions' questlines. My progress in the game is as follows: Main quest: started "He Waits in Fire", but yet to sail to Ashen Maw Huana: started Fruitful alliance Principi: started Shrewd Proposition VTC: Of Like Minds RDC: Clearing Out Crookspur Should I, before even landing at Crookspur, complete He Waits in Fire? Thanks.
  9. Is there any way to ameliorate the conflicts between companions so that one doesn't up and leave? I just had Tekehu blow up at Maia. And Aloth rubs a couple of others the wrong way. I'm more or less comfortable with my current party - Eder, Serafen, Tekehu and I'm wanting to bring Aloth along and finish the game with him.
  10. If I pick up Fassina at the conclusion of the vault quest, does she get replaced with someone else as merchant in that shop?
  11. I try and hug the wall but the construct always detects me. The white detection circle almost touches the wall.
  12. Yes, I got onto the roof via the Dark Cupboard living area. There's a construct looking left between the door that leads further up the roof (left of map) and the door that leads into the second storey of the manor. My main character is a cipher rogue with some points in stealth and equipped with boots of stealth which give +2 stealth. I can skirt by the white circle of the construct but he just catches me everytime.
  13. I crossed over to his manor using a rope from the Dark Cupboard but there's a construct on the roof. I'm trying to sneak into the mage's bedroom but I think that involves sneaking behind it. I get caught everytime and I'm too low a level to fight those machines. Is there any way to distract the construct or otherwise sneak successfully past it in order to get to Arkemyr's bedroom?
  14. Sorry for the thread necro, but I'm trying to decide what to do. Is it fair to say that the reforged great sword is a situational weapon at best, and will be obsolete later in the game? And that therefore in general it's better to get the original swords reforged?
  15. In general, is it better to (a) have every character specialise in a particular area e.g. Aloth specialises in History, Xoti in rekigion, or (b) spread the points around so everyone gets a bit of everything.
  16. In the first game I happened to finish Aloth's companion quest before going to the White March, so I dropped him when I picked up new companions there. He remained at Caed Nua the rest of the game. Now that I've picked him up in Pillars 2, I'm trying to play him as a straight wizard class. Are there any suggestions how he should be built? I found the magic system in POE 1, with the fiddling and constant swapping of grimoires rather annoying. Now that the system's changed in POE 2 I want to try to see if I can bring Aloth all the way to the end game. My current party consists of my main character (rogue cipher), Serafen (barb), Eder (fighter), Xoti (priest) and Aloth. My party is at level 7. Thanks.
  17. Are there any consequences on embarking on a pirate's life across the Deadfire Archipelago?
  18. If I place an item with a bonus (say, taar loaf which gives +15 max health) as food for the crew, are the bonuses applied to them, or are they applied only to the party when consumed during adventuring?
  19. I've finished the 1st game and about to start Deadfire. I'm asked to choose between the usual real time with pause or turn based. How does turn based play? What determines who goes first? Are there any "Action Points" that determine how much a character can move or attack, etc?
  20. I've just started Council of Stars and Court of the Penitent but I seem to be unable to progress Durance's quest. What do I need to do to move this quest along? I'm almost at the end of the game. Update for posterity: The quest has been completed. The player needs to have Durance in the party (obviously) and complete "The Old Queen and the New King" side quest obtained from Council of the Stars. When you turn this quest in it will trigger the final dialogue with Durance which then completes his companion quest.
  21. Playing on Steam, I've just arrived in Hearthsong, and had this achievement unlock. I haven't gone any further beyond Hearthsong, so I've yet to "visit every map."
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