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Jason Bourne

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Everything posted by Jason Bourne

  1. What time does the embargo end?
  2. I forgot about Sega's Gamer Day. YES! Can't wait for the video.
  3. Leave Matt Damon alone! He's hot and I'd definately go gay for him! But does anyone agree with me on how the game should be?
  4. In away, this thread is a bit OT. I'm sure some of you guys know that there's a Bourne game coming out next month called the Bourne Conspiracy. When it comes to games, it's hard for a game based off a movie liscence to be any good and in this case, it seems the Bourne Conspiracy failed. The demo I played is just terrible. Although the combat wasn't that bad, too many QTEs were implemented. The game needs a counter system and time based attacks. That way, you, as in the player, will have more control over what Bourne is doing. The driving is also terrible. I mean, you have a QTE FOR SHIFTING GEARS. WTF IS THAT!? The cover system isn't very fluid. You cannot transition Bourne from say running towards a wall and going into cover. But anyway, my ideal Bourne game should've been like Alpha Protocol set after Ultimatum (movie version). A 3rd person rpg. Have the game set in multiple countries throughout the world. Jason Bourne isn't just about running from the CIA or fighting. Jason Bourne is about trying to figure out who he is or why someone is after him. He's investigating his past and which steps to take next. So in the game, there would be tons of NPCs that you can interact with to help you complete your objectives, use computers to gain information, follow someone to a building, etc. You know? Your typical Bioware/Obsidian western rpg. Plus, you'd have a rich storyline with moral choices to make. As for combat, keep it like in Bourne Conspiracy with the flashiness, but switch the controls to a timed/counter system. If you're caught by your enemies, you can either fight them or run away through a crowded street or on the rooftops. Choosing to run away would lead to a cutscene that takes you to a certain area in the level that you're in and from there, you can use your environment help you escape. Anyway, I'm done venting. I'm just sad that my favorite movie franchise is reduced to what Sierra created. I guess Alpha Protocol is the closest thing I will have to a Bourne game. P.S. Sorry mods if this thread was totally uncalled for.
  5. Developers, if you're listening: -PLEASE have a number of ways to take down your enemies. -Are you guys using a specific martial arts? -Maybe you can use the environment to take down your enemies, like if the main character is against the edge of a wall, and an enemy walks by, you press a button that'll lead to him popping out, surprising the enemy. Or you could use objects to beat them down. -As I've said, I'm hoping you guys use some kind of nice hand to hand martial arts. I want my character throwing some nice kicks, punches, counters, and parries.
  6. I wouldn't get too excited about that list. Afterall, it comes from a fansite.
  7. Thread title misleading. FAIL.
  8. Then tell the animators that!
  9. No problem, but it isn't like I really want to do them. But are you really a developer on AP? If so, could you comment on the animation? :D
  10. Everything sounds great so far, and this is quickly becoming one of my most anticipated titles. My only worry is the animation. So far, the only two games that impressed me this generation on animation are Aassasin's Creed and Uncharted. I'm hoping we get some nice, fluid animations when it comes to the main character's movements. Especially the hand to hand combat scenes.
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