In away, this thread is a bit OT. I'm sure some of you guys know that there's a Bourne game coming out next month called the Bourne Conspiracy. When it comes to games, it's hard for a game based off a movie liscence to be any good and in this case, it seems the Bourne Conspiracy failed. The demo I played is just terrible. Although the combat wasn't that bad, too many QTEs were implemented. The game needs a counter system and time based attacks. That way, you, as in the player, will have more control over what Bourne is doing. The driving is also terrible. I mean, you have a QTE FOR SHIFTING GEARS. WTF IS THAT!? The cover system isn't very fluid. You cannot transition Bourne from say running towards a wall and going into cover.
But anyway, my ideal Bourne game should've been like Alpha Protocol set after Ultimatum (movie version). A 3rd person rpg. Have the game set in multiple countries throughout the world. Jason Bourne isn't just about running from the CIA or fighting. Jason Bourne is about trying to figure out who he is or why someone is after him. He's investigating his past and which steps to take next. So in the game, there would be tons of NPCs that you can interact with to help you complete your objectives, use computers to gain information, follow someone to a building, etc. You know? Your typical Bioware/Obsidian western rpg. Plus, you'd have a rich storyline with moral choices to make. As for combat, keep it like in Bourne Conspiracy with the flashiness, but switch the controls to a timed/counter system. If you're caught by your enemies, you can either fight them or run away through a crowded street or on the rooftops. Choosing to run away would lead to a cutscene that takes you to a certain area in the level that you're in and from there, you can use your environment help you escape.
Anyway, I'm done venting. I'm just sad that my favorite movie franchise is reduced to what Sierra created. I guess Alpha Protocol is the closest thing I will have to a Bourne game.
P.S. Sorry mods if this thread was totally uncalled for.