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[Quest] A Sorcerer and a Gentleman - a bug or a feature?
N0cturn41 replied to stadi's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Still not resolved.
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[Quest] A Sorcerer and a Gentleman
N0cturn41 replied to ChipMHazard's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I periodically check this thread - only because I have it bookmarked. Can only echo those statements above. I've stopped playing mostly because of this. Perhaps as minor as this may be considered, I don't want to progress and potentially miss out on what might be an interesting conclusion with Serafen and Malnaj.
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[Quest] A Sorcerer and a Gentleman
N0cturn41 replied to ChipMHazard's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Another bump. Still an issue that has been persisting for months and quite disappointing. Thanks
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[Quest] A Sorcerer and a Gentleman
N0cturn41 replied to ChipMHazard's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Bump. Please let this be looked into!
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[Quest] A Sorcerer and a Gentleman
N0cturn41 replied to ChipMHazard's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Ah. Not sure then, I did the same and put down the game since this bug and haven't loaded it up since. I miss playing it, but fortunately I have other games to play. When this is fixed I'll likely resume.
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[Quest] A Sorcerer and a Gentleman
N0cturn41 replied to ChipMHazard's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Her crew doesn't attack her, not that I saw. The quest didn't update in the journal, however.
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[Quest] A Sorcerer and a Gentleman
N0cturn41 replied to ChipMHazard's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)This issue is not fixed since the latest update. You leave Sayuka and get intercepted. After the conversation with Malnaj, you kill her and her gang, then nothing. No triggering of dialogue. You CAN loot their corpses, followed by having to click the button to go back to the world map and go on your merry way as if nothing happened. I have a save just before this happens if useful to a dev.