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Brillig

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About Brillig

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    (1) Prestidigitator
    (1) Prestidigitator
  1. I posted about this in another thread, but it seems to be its own separate issue and also hasn't gotten any attention there. After speaking with Maia during The Courier's Calling when she returns from her mission, I am stuck with not being able to recruit those that were in my party prior to the event. Something about how it adds her back to the party automatically? Also went to the wild mare to experiment with party changing, and it got quite glitchy with double portraits of 1 member shown, and not being able to control the 1 that was actually with me in the room. Added a save from 4 hours before at queens berth originally because I figured it would be a non-glitched moment. It was messed up with party management as well. So added a third one at Engwithan Waystation, where everything appears fine. Dropbox link: https://www.dropbox.com/sh/45kuacl2z82pllb/AAD7M3aYfiRImHK9szzAcwu_a?dl=0 Cheers for your hard work!
  2. Maybe false alarm on this one: I restarted the game and the issue went away. Delete thread? dunno how to do that
  3. So just restarting a new play through, and I can't path through lots of floor space in the Kraken's Eye inn. Makes it impossible to use the door and get around. Area can't walk on has a circle with line through, and clicking somewhere it says I can move, the characters (it changes) fail to path through the obstructed area. A couple of save files with the problem: https://www.dropbox.com/sh/q5i9l2tr5zplldb/AAAhKYjib0boXDhxO9LHislEa?dl=0
  4. Having a similar problem. After speaking with Maia during The Courier's Calling when she returns from her mission, I am stuck with not being able to recruit those that were in my party prior to the event. Something about how it adds her back to the party. Added a save from 4 hours before at queens berth, the last save before I got the issue, and a save after just getting it (the autosave in the sea). Also went to the wild mare to experiment with party changing, and it got quite glitchy. Dropbox link: https://www.dropbox.com/sh/45kuacl2z82pllb/AAD7M3aYfiRImHK9szzAcwu_a?dl=0 Cheers for your hard work! Edit: actually the one at Queen's berth was hella messed up too. Added one before that, Engwithan Waystation save, where everything seems fine.
  5. So In my current playthrough, I don't seem to be able to get the option to take xoti's souls to the animancers. Only options are: you should release the souls into an adra pillar, absorb them, or 'let's be off', which results in option 1 anyway. Why can't I suggest she take the souls to Flaune anymore? I have tried reloading at various stages to do this quest, and at different 'dark' and 'light' encouragements. No difference I can find. Just can't go to the animancers.
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