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GravitonGamer

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Everything posted by GravitonGamer

  1. I'm trying to create new custom AI conditions, and I see these two values come up a lot. Anyone know how strict the game is with these values and how they are computed? I know that each function call has the same FunctionHash and I can just copy it, but for ParameterHash I don't know how/if I should re-compute it when I'm passing my own parameters.
  2. Creating complicated custom AI scripts in-game is currently inefficient, to say the least. I am thinking of making a tool to create complex AI scripts quickly and intuitively, but I have a problem reading the custom AI files in the save directory as they're not in json like the gamedata files. Does anyone know how to decompress/decrypt/deserialize these files? I'm planning on using Java since that's what I have the most experience with. Any help/suggestions would be very much appreciated. Thanks!

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