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Kahiara

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Everything posted by Kahiara

  1. Thank you this has cleared some things up for me I guess the other points I didn't understand with G0-T0, Nihilus and all that must have been from cut content. But now I sort of get the Kreia stuff. Maybe I couldn't get enough information from her because I could never get my influence high enough for all conversation options. Thanks again
  2. I don't mean to be dense or anything, and maybe it's because I only played the game through once (waiting for the mod the wonderful gizka team are making <3)... but, I really don't get what the game was about... as in the point of it? Eg. I haven't played it in a while because I've had some issues with Vista and Nvidia too but that was my impression of the whole plot... maybe I've forgotten something because it's been months since I played but still... I don't get it (and I hope I don't seem stupid... I might have overlooked something because I was plagued by computer faults too so maybe that wrecked the continuation of the game in my mind or something). Also, another thing I didn't see the point of was Nihilus, have I just been dim and missed something or do you think it has something to do with the fact that content was cut and so I'm confused? Same with Atris actually. I mean, eg. with Nihilus, So yeah, I'm just wondering if I am just being completely dim, or maybe I am confused because of the way things were? I hope I'm not bothering anyone by asking, but if you could just clear up my interpretation of the point of the game I'd be really greatful (I'm not saying the game was pointless, don't misinterpret me, I loved it, but I just like to feel I achieved something by the end of the game - that I didn't know at the beginning or something, and with Kotor 2 I just felt a bit, 'oh, was that it?'). Maybe I just need to play it again (and I will) but unlike Kotor, I can seriously remember barely anything because it all seemed a bit unpurposed, or maybe I have just forgotten, but I can't remember for the life of me why we travelled to different planets either lol Thanks ---- basically: the shortened summary of that was what was the driving force between the character getting from the start of the game to the end?
  3. <3 And yeah, a time system would be cool. Then everything would feel more... alive. AND... i would like to see more side-quests in the cantinas. Although, with that I'd be in permanent darkness because I tend to sleep in the day and do anything vaguely productive at night, unless of course it was not based on our time but like, an in-game timing like BG2, but I think that might get complicated maybe. I thought the lightning in Kotor 2 on Dxun was cool though , go weather hehe!
  4. I'm not a computer expert at all. In fact I have more of a reputation for breaking them but my computer, it isn't the same as yours, but it#s dual core. As yours is core duo, it miht be a similar issue to mine. What I did was just after clicking on the game, once installed, you have to have task manager up (ctrl, alt, del) and right click on swkotor2.exe or whatever it is and then 'select affinity' or something, and choose which processor to run it on. That solved my problem anyway. Not sure if it is the same as yours but I figure it was worth mentioning in case it is similar.
  5. Thanks . I think the things you mentioned would be quite cool DarkDeathDealer, but practical wise I don't think it would be very likely for some as to customise so many things would take away from the main plot of the game and might be complicated... but hey who knows, I am terrible with computing so I wouldn't have a clue. But I like the lightsaber idea but then, to think about it, and with civilians too; there are still quite a few options open aleady in terms of customisation. Personally, I'd like a few more player faces, not immensley but a few. And I don't think I'd like the choice of whether to start as jedi or non, unless it's a choice between playing eg. the exile or revan in the third... but again, complexity because that would to an extent involve different plots, at least at the beginning I think. And I do agree they were great games or what was planned, in completion would be (I'm sorry, I'm bitter about this- Kotor 2). But personally I just don't understand the 'ending' of Kotor 2. I may just be relatively dense though , but I just don't understand what the point of the game was.
  6. Yes! Or, at least they could actually finish the romances and such. The furthest you get seems to be (maybe it's different if you play male) but two men quarelling over you and calling you 'she' a lot, only to completely blank you the rest of the time. What I would like to see in Kotor 3 is a FINISHED game. I mean, I thought both Kotor and Kotor 2 were good works but for me I found the ending of Kotor 2 a bit of an anticlimax after the end of the fight. I was all "oh is that it?" and I don't know how because I would have thought it similar... but I swear it was much shorter than Kotor 1... but maybe that's just because I haven't played that in a while because my second disc's too scratched to install And not to be rude but I really don't understand what the whole point of Kotor 2 was in the end? I mean, if I (character, not me ) am the problem... I'm still a problem by the end of it. And if I'm force bonded to her... why am I not dead? I mean, I can make up answers to these things but I thought they could have been better concluded; again reflecting how I'd like to see the game feeling more complete and whole. (I know I'm ranting... but I just finished the game and felt relatively disappointed - again, it was good, but could have been SO much more) Anyway, not going to point them out in case of spoilers but some of the cut material I read about sounded excellent... so again... I'm ranting, hit me But I was reading the script for a part of it that could have happened and I was in tears READING it... I mean, put that in game and you have really powerful material to work with. (I know there are the sound files but then you have to find them one by one and it's not the same). Anyway, other than that, in Kotor 3 I think it would be good to return as Revan (although not mandatory, just an idea) because I think you can really connect with that character more as it was groundbreaking concept in Kotor, in my opinion. (if I'm making vague sense - 4.09am ). Personally; could have just been me, but I found it harder (not impossible though) to bond with the Kotor 2 storyline and often had to simply choose options I did not agree with and really had no clue about. What I liked about being Revan was that you could feel immersed in the plot and as if it were revolving around you (just let me explain because I know you always play the protagonist), but in Kotor 2 most of the plot seemed to revolve around the past and Malachor V and without being there or feeling the battle or actively seeing a reason to follow Revan - I just felt so disconnected from it and found the plot more text based as I was only reading about what happened and not really, as I felt, discovering it actively. The past in Kotor seemed glorious and so suspenseful but in Kotor 2 I didn't mind finding out sporadically but it seemed to have little urgency for me... again, might just be me. I guess I like being powerful as Revan (but light ). Although, I thought influence was a good idea but disliked the way that it was the be all and end all of things; such as if you didn't have it you couldn't find out certain information about the plot or your past, and whilst I don't think we should find out everything at once it would have been nice to have a way around influence at times - or to find out near the very end for some sense of conclusion because now, at the end of Kotor 2, for example. I still don't really know what I did...and what I do know I could summarise in 3 lines or less. (again, plot with all extra details intact rant). Oh and, on the cover of Kotor 2 is Darth Nihilus (Darth nothing?) - whom doesn't exactly play much of a role and was quite easy to kill - I found the fights more challenging in Kotor, I thought that was disappointing too. Anyway, in Kotor 3 I would like to see, although would cope without: - myself as Revan again <3 - less cut material and a more complete feel - actual romances - some backup to the influence system such as finding things out at the very end so that if you have no influence you realistically don't find out, but at the very end it can't do much harm surely? Sorry to have rambled for so long It's because I'm female and I haven't slept and it's mid morning or night - whichever before 5am
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