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ikarinokami

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Everything posted by ikarinokami

  1. Please lists these rules. you present an arguement, show me the evidence to back your statements. Most what i saw people to say were "rule changes" were not, they were changes in the story or items in the original module, those aren't rule changes. So once again give me the list, or at least the link to the list you are using.
  2. Red? Read? What boards? Troika is dead and so would be their boards. <{POST_SNAPBACK}> I want specific rules they got wrong. you cannot do it because you are wrong. changing the stats of an item is not a rule change. the game had very few inaccuries when released, and that number has been steadlying decreases with both official and unofficial patch. So I say again, list these "hundred of rule changes". The game is the pinacle, a near perfect translation and beauty of the 3.5 system. The game presents the perfect arguement of why the transistion was made from 2nd edition to 3rd edition better than any dragon article ever written.
  3. please list these rules changes. I have the 3.5 books right here, and the toee manual right here also. what are these hundred of rules changes you are talking about?
  4. I take it you have never played a D&D before? the first rule of d&D is no matter the cost, kill the mages first, then the clerics. that why spring attack is so important in 3.5. this is why TOEE was the best d&D game, because it pretty accurately reflected all the great things about 3.5 D&D. which Neverwinter nights 2 does not do, however great the story.
  5. You should check the sales chart. TOEE did do well, however it was a slow burner, and it took a long time for troika to see that money, the same thing happened with looking glass studios. 2d TOEE was an amazing game, the best D&D i have ever played. That it the only D&D game i ever felt really captured the spirit of D&D, and how one actual managed tacital sitution. Dungeon crawls are fine with there is a deep combat system to support them, just a lesser combat system, ie, planscape, Neverwinter nights 2 or arcanum can be supported by a lesser combat system. However i think the TOEE's are better games than the BG's and the planscapes, because I can go to any bookstore, and find great stories of all kinds. it much harder to find a rewarding single player tactical roleplaying experience. which of course is why TOEE has never left of my computer.
  6. Although I personally enjoyed the game engine that ToEE used, there are a few reasons that this won't work. First, it's a graphically inferior engine You can't go backwards graphically in this industry. Second, ToEE didn't do well. Sadly, turn based games in general are struggling. The pausing system is the closest we will get from a major developer. I'd like to see this change, but I doubt they would use an engine from a title that already bombed to lead a revival. <{POST_SNAPBACK}> 1. I would hardly call TOEE ugly 2. It didn't do badly, it remains troiki most profitable game from what I understand, it just took a long time to become a big seller. 3. I would gladly sacrafice graphics for an honest to goodness turn base rpg. I don't understand why developers have become so obessed with real-time Rpgs esp for group game, or at the very least give us to option of playing the game in turn-based mode, ala arcanum.
  7. After finishing NWN2, all I can say great story, terrible gameplay. I really think you guys could make the next benchmark D&D game. You guys should buy linscense TOEE and do an original obsidian story while keeping the gameplay and rules in TOEE. Well anyway thanks for the game.
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