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Nash

Initiates
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  1. If you're going Shifter, you should definitely give this a whirl. https://www.nexusmods.com/pillarsofeternity2/mods/244 Thanks! Looks pretty cool, but I was planning to take on some of Margran's Fires and those don't allow mods. Abydon, Rymrgand & Skaen might be a really fun combo. By the way which race do you think fits the character better?
  2. If it's roleplay builds, one of the ideas I had was to play a character based on the woodland spirit trickster archetype. Someone who was abandoned in the forest as a baby/child and grew up to be a druid who would occasionally prank or trick travellers. Eventually they left their home to see the world. Class: Pathfinder (Shifter/Trickster) Culture: Living Lands Background: Drifter Disposition: Clever & Shady Main Attributes: Dexterity, Perception, Intelligence Active Skills: Stealth & Sleight of Hand Passive Skills: Bluff & Survival Both subclasses match the theme of the character really well, but have no gameplay synergy, making the build fairly sub-optimal. The only thing I couldn't decide on was race. Nature Godlike seems like a perfect fit since it gives a plausible reason for why the character was abandoned and also has that whole plant thing going on, but I'm also inclined towards Wild Orlan because it has a more feral image and yet is still somehow more inconspicious than a Godlike. I also have no other character ideas that use Wild Orlan and it gets bonus points for being a more suitable parent figure for Vela. Any thoughts?
  3. People might have mixed feelings about it, but one of the things I liked in Baldur's Gate 2 was the chance of being ambushed by monsters when resting in dangerous areas.
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