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Bentzi

Initiates
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  1. It can't possibly be designed. I had to use a mod to go back to PoE 1 scaling to get rid of having +4 disposition in almost everything. Yeah I know what you mean that the disposition issues can't be as-designed but I'm also referring to the companion system (wasn't really evident by my post). The fact they snap at each other almost instantly or initiate romance with my character pretty quickly... I hope Obsidian addresses this issue quickly, I'm just curious if there's any point waiting for a fix or just play it as is
  2. So a bit hard to keep track in this thread but there's no mention of issues with the reputation/disposition system in the 'known issues list'... Did Obsidian acknowledge the issue or is it 'as-designed'?
  3. I've been excited for this game for a long time, and overall it's pretty awesome, tons of improvements over PoE 1! But the current issues with importing a save from PoE 1 and the whole reputation system is really disappointing. I'm about 20 hours in and it just feels off where companions snap at each other after meeting for the first time or trying to initiate a romance with my character after one conversation...I doubt Obsidian wrote these companions this way. It's all probably tied to the disposition/reputation system issues other threads have been posting about Obsidian did a great job with this game but I'll wait until these issues are fixed to do a proper playthrough, because as it currently stands it feels like I'm playing in 'companion fast mode'...hopefully won't have to wait long.
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