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A6M Zero

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  1. Attempting to start a New Game from the main menu proceeds as it should at first, with selecting difficulty going fine. After completing this, the animation begins with the image moving upwards and getting to a load screen where you can see the pipe symbol going in the bottom right. After a few seconds however, it freezes and sends me back to the main menu with a message telling me that there was an "error loading map", and thus it was stopped to prevent save corruption. Attempting to create a New Game again after receiving this results in the menu disappearing, showing only the background scene without the animation ever triggering and doing nothing until closed from the tray or task manager. This continues even after closing and restarting the program, as well as verifying game files. Windows 7, Steam version FX-8230 GTX 970 4Gb 8Gb RAM
  2. It'll still be a popular move; even though Vancian systems have their defenders, most people prefer non-vancian (especially if they have little/no history with D&D or IE games). Tyranny's system was a success, especially the spell customisation factor that doesn't really mesh with the D&D setup of IE/PoE1. I think a big part of the change in system is that they want to head away from just emulating the IE games and male their own identity; I'm pretty sure they cited that as a reason behind the move from 6 to 5 party size. Still, we'll have to wait and see how it holds up against PoE1's system. I'd personally be in favour of a split system; the most significant, powerful abilities being per-rest but with a greater selection of per-encounters than PoE1. It would feel less limiting and over-managed than pure Vancian, but would still include an element of tactical resource management.
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