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Tium

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About Tium

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  1. If you start a new story slot, the game will allow you to play any level you've defeated before. So if you've already defeated the scenarios on Legendary, then you can choose a new party in a new slot and you'll be able to play in Legendary from the beginning (though the scenarios must be played in order). Just make sure you choose the correct difficulty each time you start a scenario; it'll always default to the lowest difficulty you haven't beaten in that slot yet. Oh, I didn't know it. Thank you everyone for helping me!
  2. Yes, the reward you get when you complete the whole adventure on legendary. I might be wrong but I think it's better to start a new party using an old slot. This way I can still advance my new characters and I don't have to win a scenario in heroic to unlock the legendary level.
  3. I'm only getting gold reward in legendary, but no card reward in my new party. Should I get the bonus card for completing and adventure in legendary difficulty?
  4. I've searched the forums a bit, but I couldn't find an answer. Probably I haven't searched well enough... Anyway, I have a simple question for experienced players. I've started a second party to try a different combination of characters (yeah, there is not much more to do in PA nowadays...) but for what I've seen, I could have simply used my old party and change the characters in it. If I'm not wrong, I don't get any rewards for completing the adventures and scenario in heroic or legendary mode. Am I missing something? Many thanks!
  5. Thank you so much, that's invaluable to me! Btw, Forest Harsk gain +3 in Survival, not +1.
  6. The only thing I can think about it's that I went for 1 hand and shield... No idea, really. For sure I love the druid way more, she still has problem dealing with big monster but at least she can easily close locations if she has an animal
  7. I was thinking more about late in the game to be honest. I've finished the current content with a 4 characters party including her and I was basically forced to keep the fighter with her. She has only 5 spells and I opted for a couple of Sunburst, a Greater Aid, a Mass Cure and an Invoke. Probably there is something better around but I couldn't get them Also, some monsters require a check to use a spell and that was a problem too. Again, maybe it's just that I lack the best cards...
  8. You've really made an interesting comment. The problem I have with my cleric it's that she's quite weak when she encounter any bane... I'm quite sure I would have to discard my whole hand when drawing and average to difficult barrier/monster! Am I just unlucky or I'm simply missing something useful?
  9. Rogue and Mage are my favorite, the fighter is really close, but I don't like the cleric so much.... Maybe I'm not using it right but I can't use it's Cure ability, I prefer to keep the card I have to discard. I've bought the druid, it's not experienced but it seems to me that this toon can close almost everything if she has an animal ally!
  10. Well.. So far I've never used this method, (I wouldn't call it a trick...). I find interesting the idea to have a larger party, now I can afford more characters so it might be nice to give it a try, maybe with 5. I'm quite sure my current party is not what serious players would use, when I got the game I just went for the old-school RPG fighter, mage, cleric and rogue setup but it doesn't seem so strong to me, maybe I'm wrong. Anyway, I plan to finish my Legendary story with it before changing. BTW, it's quite interesting to see that my original post was mainly about how random the 6.3 scenario is, then it evolved into something more about strategy. It's nice to find helpful people. Thank you so much!
  11. Yes, that's exactly what I was talking bout, I do appreciate that you have confirmed it. That's a really good game but for a new player it's not so obvious... for example I discovered last week that I could modify my party in Story mode. I'm dumb, I know...
  12. Same here... I'm afraid I didn't explain my point good enough, I'm sorry Is there a way to keep cards you don't use but that can be helpful in the future? As far as I know, the only way is to create mule characters.
  13. First of all, thank you so much for your help. I agree with everything Ferrisvalyn said, except for point 1) because I haven't tried this way I still have one question unanswered: lots of people around here talks about using specific cards for specific situations, which of course it's a great suggestion. just can't find a way to do it... Let's say, for example, that my party only has one Augury. How can I add more? Do I have to play until I get one? Yes, it's 6.3... Sorry
  14. Yeah, I agree with you and that's what I try to do but, unless I'm missing somwthing, there's no way to replace my weapons and spells with d6 and d4 right before the scenario unless you have a mule character or sort of it....
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