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Everything posted by Igeherd

  1. New content is always good. If old content is polished enough. Ranzak is bugged as hell. Tonzilliti, presumably, too (have not tried yet). Fighter's Tale withour card rewards. Shop desyncs. Glitchy interface. This game needs one more fix wave before new content. Performance update too - the game loaded in like 30 seconds on my older tablet at around 1.1 update, it's 2-4 minutes on newer tablet nowadays. I like this game. In fact it's best card game Google Store can offer at a moment. Even without disregarding crazy pricing and queer interface. But hell, more than year passed - and the game still looks and feels like friggin Early Access...
  2. If it can summon villains not involved in Adventures directly, there is a quite illusory chance to summon Sandpoint Devil. Better than nothing. Besides, do playing orbs/flasks (and other combat-boosting ongoing effects) before summoning boost the monster?
  3. So, when it's gonna be fixed? I'll better remake, then re-complete this adventure with a new party then. Since Ranzak's character-defining power is not working anyway, Valeros alone is dull and beating stuff up with Seelah is boring... I'd wait for a fix.
  4. 1. Yellow-Bellied negates BYA damage inflict, such as from Enchantress, Kobold Hunter, etc. 2. If Ranzak is not purchased, trying to switch his equipment set results in game freeze. Besides, Yellow-Bellied works only after tapping its button 3-7 times. EustaceCS #9187 Lenovo YT3-X50M
  5. 1. Can't buy more than 1 Charm at a time, almost all Charms affected. Hitting + button triggers Goblins banner instead and resets quantity to purchase. 2. Enchantments tab have permanent ! on it despite me having checked every goodie there. Probably due to a discount to one of those in Steam version? 3. Purchased Burn Everything! lacks banner at Adventures tab, displaying 0/0/0/0... cards instead. Other adventures without a banner display proper amount of cards in them. EustaceCS #9187 Lenovo YT3-X50M
  6. Same for me. And the only temporary workaround here is re-making the character. Which will not help permanently: as far as I recall, all available powers should be allocated before receiving role upgrade.
  7. 'Fortreit'ing scenario right after party creation helps with party saving. And characters should be saved regardless of it (on Android version, at least). It breaks possibility to create a new party with already enabled Permadeath mode though.
  8. Well, better late than bugged. Good news indeed. *sings quietly* Wake me up when the waiting ends...
  9. Pffff. Ezren with Horsechopper and weapon check boosting spells and flasks. No problems with Attack immune monsters, however, lack of Blessings is infuriating...
  10. So, looks like we're screwed. No announcements, no expansions. Well, the game itself is currently pretty solid 'as is'. Pretty cool for understanding what original game is. Lack of expansions (which will definitely be available at similar somewhat not-so-reasonable price with RotR anyway) won't do much harm. And Quest mode is still available lol. Still, bugger these expansions. How about bugfixes? Lini's infinite dice rolls, Retaliate wildcard power softlocks, failure to Diplomatize Orik leading to softlock... What about polishing what we currently have?
  11. AD4? I was. Anyway, failure to meet deadline is not a reason for silence. It's a reason for an announcement of a deadline shift.
  12. Question. When? It's a lil bit late for 'early March' already and not a single trace of _upcoming_ ...
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