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Randin

Initiates
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  1. Class-specific content would be at the top of my list. Having class-specific strongholds in the vein of BG2 would be awesome, but anything would be nice. I know class-specific content isn't an efficient use of resources, but it does add a lot to the game's setting, making classes into more than just a bundle of stats and abilities. On the topic of weapon types, I'd love to see greater visual variety in spellcasters' implements. Having everything be "wand", or "slightly different wand" was a little boring in my Wizard playthrough. A mage staff would be great, and maybe stuff like a ritual knife, magic orbs, whatever.
  2. Just finished my first playthrough of PoE (yeah, I'm late to the party). While I could probably come up with a few things I'd like to see in the sequel, there's only one major addition I'd like to see show up: class-specific content. I know developers tend to be somewhat reluctant to do class-specific stuff, as it's inefficient resource allocation, but I really love it; it creates a greater narrative sense of what each class is—making them more than just a bundle of stats and abilities—and greatly adds to the replay value of the game for me. So yeah, here's some potential content to add: Class-specific dialogue: there's already some in PoE, but hey, the more the merrier. Having unique ways to resolve certain quests for certain classes would also fall under this. Class subtypes: couldn't think of a better term for this, and I suppose this could partially fall under the dialogue thing, but I'll mention it separately. In PoE we had Priests choosing their god and Paladins choosing their order, with this providing both unique abilities and unique dialogue choices. I'd love to see all classes get similar subtypes (Wizards pick a school, Druids a circle, Warriors an army or mercenary company, etc.). Class-specific quests: doesn't really need explanation, I suppose. Class strongholds: these were easily my favorite part of Baldur's Gate 2, and I'd love to see them make a return in PoE2
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