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hapycamper

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About hapycamper

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  1. Thanks for the workaround! I was amazed it worked. A little surprised I didn't accidentally find it with all my attempts... (Re: posting. I posted here as I was hoping someone might help me out, I assumed it was a known issue... Searching for a solution of that sort is tricky, as there isn't a error code or anything and I assume there has been a number of hang bugs. Thanks all! This is the exact bug I just got. Haven't found a workaround yet. The workaround is selecting the next character before you hit the blue triangle. At least that did it for me. As to the cards getting stuck on a cancel. As a workaround I hit menu, go to vault (in the vault the card stays in the middle of the screen). Then when I exit the vault it's back in my hand.
  2. Any advice for a workaround on the quest victory award screen? I'm playing 2 brand new and 1 experienced character who is getting an ally award. The two new characters get to choose their card type and get awarded it... but when it comes time for the experienced character (the druid) to earn their ally card, the card appears (I can tap on it or not - but it won't flip around) and then it floats up off the top of the screen and the game hangs... So, is my quest mode shut down until some future bug fix?
  3. OK, Quest mode is separate... Story Mode: Can I have several versions of the same class running around? Like two different experience-leveled thieves in two different save games? "Delete current party" --> if I have a party that made it through the first few adventures, and then delete that party, is my "progress" through story mode now gone? (Can I reform that party or a slightly different one to continue on the adventures, roughly where I left off?) As for "rewards" collected. Is that a specific item or something due to quests? Power, Skills, and Deck seem to be pretty much the sum of my characters at the moment... If so, then if you wanted to pick up later in the adventures (if you can), then you wouldn't have access to whatever these "rewards" are? Thanks for clarification...
  4. Feel free to point me to an appropriate resource, but I'm not finding information on how characters and parties "work"... Characters gain cards and abilities as they progress through the story mode. Characters in quest mode gain experience and abilities, etc.. in quest mode (haven't played this much yet...) How does adjusting decks, etc... between story modes work? If I have one story mode group going in an adventure but then use the function to look for "experienced" characters when starting a new story, none show up.. 1) Can I use characters from one story campaign in another? (if so, when is it allowed?) I think I see how you can add inexperienced ones to a current campaign. 2) Can you bring quest characters into the campaign & vice versa? 3) If I can use the same character class (I see you can name the characters) in multiple different story mode save games, can I also use them in quest mode? -------- I guess I'm really trying to figure out just when I can add or subtract characters (experienced or not) to or from story mode (in different save slots) and might as well find out how the quest mode characters interact as well..j Thanks for any help.. this stuff isn't in the "rules" so not sure about what to find answers..
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