So I just started playing and decided to buy the all-inclusive expansion. I'm stuck on the Poison Pill scenario and I feel like I don't have the right feel for the strategy. I've tried having one character on their own locations, pairing them off, putting them in groups of 3, and having all 6 start on the same location. It also could just be the characters, so I listed my party and their decks below. I also know that the number of cards to beat in the scenario changes based on your party size, so would it be easier if I didn't use 6 characters? What can I change to beat this scenario?
Merisriel Amiri
Deathbane Light Crossbow+1 Glaive
Shock Longbow+1 Longspear
Leather Armor Flaming Mace+1
Caltropsx2 Warhammer
Masterwork Tools Longsword+1
Spyglass Rusted Chainmail
Thieve's Toolsx2 Wooden Sheild
Burglar Bracers of Protection
Shalelu Andosana Crowbar
Blessing of Calistra Guide
Blessing of Erastilx2 Standard Bearer
Blessing of the Gods Blessing of Toragx2
Blessing of Gorum
Blessing of the Gods
Seoni Kyra
Force Missilex2 Quarterstaff
Acid Arrow Mace
Spyglass Cure
Token of Remembrance Detect Evil
Amulet of Life Holy Light
Acolytex2 Wooden Shield
Father Zantus Magic Chainmail
Sheriff Hemlock Holy Water
Blessing of the Godsx3 Sage
Blessing of Iomedaex2 Blessing of Shelynx3
Blessing of Desna
Blessing of Pharasma
Blessing of the Gods
Lini Seelah
Curex2 Mace
Inflict Glaive
Detect Magic Longsword
Sanctuary Cure
Strength Chain Mail
Amulet of Mighty Fists Superior Half-Plate
Sage's Journal Wooden Shield
Dogx2 Poog of Zarongel
Crow Night Watch
Blessing of the Godsx4 Blessing of the Godsx3
Blessing of Gorum
Blessing of Sarenrae
Blessing of Desna