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shadowriath

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Posts posted by shadowriath

  1. It's just graphic lag, thats all. Here's some things that will help.

     

    Upgrade to Windows SP2. Find it at Microsoft Update.

     

    Clear up some HD space if you can, to around 15% free. Suggest reducing your recycle bin size to around 1000 (right click Recycle Bin-> properties, configure drives independently-> C:) Also reduce your system restore to around 1000 as well (right click My Computer-> Properties-> System Restore-> Settings)

     

    Pagefile size: set to at least 1000/1000 preforably on a seperate physical drive from the OS install. (right click My Computer-> Properties-> Advanced-> Preformence/settings-> Advanced-> Virtual Memory/change-> custom)

     

    Update video card driver: driver

     

    Set your video res down to 1024/768

     

    Add this to the "Disable Vertex Buffer Objects=1" to the swkotor2.ini under [Graphics Options] "C:\Program Files\LucasArts\SWKotOR2"

     

    Do a Disk Cleanup, followed by a Disk Defragmenter. Both app's are found: Start-> Program Files-> Accessories-> System Tools.

  2. Yes thats how the class it's self gains them. But you also need to add in the character gained feats which kick in every 3 levels.

     

    This is how it would work in the RPG leveling..in which the Counciler, Master/Lord follow.

     

    (all humans get an addtional feat at lvl1)

    The feat gain of the Guardian is something like this: Also applied for Marauder, Weapon master, and Scout (adjusted down soldier)

    level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 etc....

    feat: 2 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0

    feat: 2 1 2 0 1 1 1 0 2 0 1 1 1 0 2 0 1 1 1 0

     

     

    And for the Sentinel and Watchman: (follows guardian in rpg)

    level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 etc....

    feat: 1 0 1 0 0 1 1 0 1 0 0 1 1 0 1 0 0 1 1 0

    feat: 1 0 1 0 0 1 1 0 1 0 0 1 1 0 1 0 0 1 1 0

  3. Leveling bug. All the class's but Counciler and Master/Lord do not gain the character level feats/powers every 3 levels. That means by lvl30ish by end game all those class's should have 10 more feats and powers then they do. If you notice that the Counciler and Master/Lord do not gain their own feats but only character level every 3 levels and powers every level and a character level power every 3 levels.

  4. Sentinal is like the scout. A mid ground of skills/feats. Unlike the soldier gaining a new feat every level, the scout gains every 2 levels. The soldier and guardian work the same, feat every level while skills and powers are kinda blah. The sentinail gains a feat and power every 2 levels and most skills are class and gets a decent amount of points.

     

    The counciler/scoundrol gets only character level feats every 3 levels but powers every lvl and 2 every 3.

     

    Why does only the counciler get to have character feat/power gains every 3 lvls and the other class's do not? Bug?

  5. There is another reason for leaving M5. The MSG's use the first time is what created the Exile, Sion, Nihlihs...creating a large wound in the force with the high count of deaths all at once. At the talk in the rebuilt enclave they said if the MSG was used again it would remove the force, make a larger area void of force becomeing an endless echo where the force can not reach anyone.

  6. Not entirely. The group on Dxun, the group on Dantooine (though would break most of Dantooines plot).

     

    Yes of the entire game Nar Shaada is the place you spend the longest at. Telos comes close. Korabon...umm did they forget some things to do there, unless you go in the cave it's in and out in a couple mins.

     

    --Notice the NPCs of the Red Eclipse...once you take care of their captian you wont beable to loot any drops. The NPCs in the council chambers of Onderon do drop loot, but as soon as Vaklue/Queen is taken care of you can't loot any.

  7. Quest: Hidden Power (secret tomb). To complete this as a LS and receive LS points you need to do the part with your freinds and Kiera twice. First protecting Kiera, then again just to unlock the door (the bug part cause it should have unlocked but is linked to killing Kiera), you must now choose inaction to not receive DS points for killing Kiera.

  8. Thats why there is that grey area. Not far going either way. G0T0 is doing what he is for the greater good..which makes him good. But some things that need to be done just to fit the time table are abit edgy. That does not make one evil. THus the reforence "Robin Hood"..."Steal from the rich, give to the poor."

     

    Just wondering why he didn't start out as grey, 50/50. He does nto care who is incontrol of things, as long as they are stable.

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