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Nicholas Steel

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Posts posted by Nicholas Steel

  1. http://steamcommunity.com/sharedfiles/filedetails/?id=630378225

     

    The first paragraph seems to have really stilted grammar, it's several very short phrases. Surely you could add some comma's in there?

     

    The 2 sentences at the start of the second paragraph seem to want to be joined with a comma, but instead it's got a full stop and the second sentence starts with a capitalized And. It's really weird wording too.

     

    Heck it feels like both paragraphs could do with the majority of the full stops converted to comma's.

  2. Like for example: http://steamcommunity.com/sharedfiles/filedetails/?id=630373608

    You can clearly fit another line of text in there if you got rid of the vignette and reduced the margins, it also in various cases makes the top line or bottom line look really messy with partials of another line visible like the top line of text in the image having partials of a line above it. I know I can resize the window it just seems really inefficiently designed with the vignette.

     

    I want to read text dammit, I don't want to have the text in the text box arbitrarily darkened because it's somehow "cool", "neat" or "stylish'. No other game does this as far as I know.

  3. Thanks, apologies, this was more of a frustration vent. Erk

     

    I fully realize GOG is not Obsidian, but the hope would be for developers of the games they sell, such as yourselves, to somehow pressure GOG to get their stuff together.

     

    I've posted a number of time to their support team and got zip.

     

    Re: Galaxy... simply put, it doesn't work.

     

    It's slow as slow to start with, and gets confused between manual and Galaxy installs, especially when it comes to things like Expansions and DLC. So it ends up re-downloading huge chunks of unnecessary files.

    Believe me I've spent hours trying to get it to do what I want it to do. I gave up eventually.

    Actually why I still haven't managed to finish Pillars...

     

    I would dissuade you from recommending it to folks having trouble, as it's simply not a good solution.

     

    Thanks for the response anyway.

    It's ideal if you started with it, but yeah it's a little wonky when it comes to manual installs. It seems GOG likes to remove support for old patches to games making it often impossible to upgrade to the latest version without downloading a brand new game installer, if you're late to the Update Party. I had this happen with I think Age of Wonders III, the GOG website did not list any method of updating from my current version to the newest version other than downloading a brand new complete game installer, GOG Galaxy also insisted on redownloading the entire game when adding my manual install to it (It recognized the game was installed, but at least 95% of the data needed to be redownloaded).

     

    I miss the era of games having their data loosely located in the installation folder and developers using Delta patching too.

  4. Hey everyone,

     

    @LightLance - I was able to load up your save and play normally. Are you still having this issue? Have you tried verifying your game cache through Steam to see if that resolves your issue? In your Steam Library, right click Pillars of Eternity > Properties > Local Files > Verify Integrity of Game Cache.

     

    @ mightyjules - Please send me an output log and a save file as LightLance has.

     

    Thanks!

    So v2.00 save game files are forward compatible with v3.00?

  5. Where does the game store its configuration data? I can't find any paradox, obsidian or pillars of eternity folders that contain any files in AppData\Local, \Roaming, \LocalLow. My Documents, Save Games folders. I have opened the game, changed a setting and saved the changes.

     

    Edit: Ah, it uses the 90's method of using the Registry! I would've thought this practice was stamped out considering how unintuitive it is to edit the registry and how all the layman are always warned not to touch the registry etc.

  6. I'm not terribly familiar with integrated graphics as I've never owned a laptop (Though my dad is using the integrated graphics on his desktop, he doesn't play games). The i7 basically offers Hyper Threading, other than that the i7 and i5 product range are very similar (At least for Desktop components, laptop components might feature different integrated video chips).

     

    Someone else would need to chime in to properly help you. I would probably go for an i5 with a dedicated video card (Like a Geforce 960m or better, or equivalent AMD card) instead of an i7 with integrated graphics.

  7. Hello,

     

    I have checked the BIOS version and I already have the latest one.

    I have updated or try to update:

    - NvidiaPhysX : was alredy up to date

    - All directx packages (from 9c to 11.2)

    - All Visual C++ redist package (x86 and x64 from 2k8 to 2k15)

     

    I have then rebooted my computer and checked steam cache.

     

    And still have the issue.

     

    If some logs can help, please let me know which ones.

    If some other files can be updated as a try to fix the issue, let me know as well.

    http://forums.obsidian.net/topic/72439-must-read-how-to-report-an-issue/

    Output Log file is the most likely log file to be of help in debugging the issue.

  8. 1) Are you playing the game at your monitors native resolution (You should be).

    2) Font should look best at 100% scaling.

    2) If you have a Geforce Video Card the Nvidia Control Panel has a setting that lets the GPU handle upscaling of lower display resolutions instead of your computer display, if you're not running the game at your monitors native resolution you can try toggling this option to see if there is an improvement in visual fidelity.

  9. My best guess is they thought not all users would be familiar with the terms "MSAA" or "antialiasing", but everyone would understand "Quality" and the fact that maxing it out looks prettier, while reducing it runs faster.

    Which would be fine, if MSAA and variations of anti aliasing weren't mentioned in an enormous array of games from 2004 onwards by their actual abbreviated name. MSAA, FXAA, MLAA, SMAA, SSAA etc. terms are seen in tens of thousands of games, their extremely common encounters in PC video game.

     

    I'll admit, SMAA and MLAA are the least common of the lot to a large degree. That doesn't mean the other terms should be obscured, you're obscuring them for no reason other than to confuse people in to not knowing why a setting causes huge performance losses and barely has a perceivable effect (unless you're already aware of aliasing).

     

    You're deceiving people in to thinking the setting has a grander effect on quality than what it actually does, which leads to people needlessly putting up with low FPS because they don't want to sacrifice what is likely perceived to be a setting that has a large effect on the visual quality (shadow resolution, # simultaneous light sources, texture resolution, particle density, view distance etc. can easily be associated with a slider that has a generic "Quality" name attached to it).

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