Jump to content

Rishana

Initiates
  • Posts

    4
  • Joined

  • Last visited

Everything posted by Rishana

  1. The 4th weapon set is probably your most important talent. TCS ranger relies on being able to blunderbus three enemies at the start of the fight. With penetrating shot and driving flight, three enemies should be out right dead or close to it before you switch to something like stormcaller and finish off the remains.
  2. You're welcome ^^ Still playing TCS a ranger... It's hard to describe how epic/funny my playthrough level 4-5 was. My ranger had no any chance with the bandits who stole the Smith's Shipment - near trolls killed them. I knew there are four phantoms in the reception hall of Caed Nua. It will be problem because it means a perma stun. Well, it was the perma stun. I've tried everything but couldn't deceive AI here. At some point ( after 7+ reloads ) it seemed impossible to pass... At last an AoE trap and a couple of shots worked out well. By lucky chance the phantoms stopped to stun my wolf and attacked the ranger. It was a chance - my "almost dead" wolf hastened to the end of the hall ( near the Steward statue ). My char fell down very quick, ghosts are flew away, the fight was over. My animal and "me" were in different parts of the hall. No rest, no way out. I made a decision to save game... two of the phantoms are left. Luckily, my useless ranger suddenly got a Robin Hood ability for a while - several critical shoots. The end. After a WWII with spiders in the jail I met Maerwald. Everybody knows Maerwald, a mad fellow with a couple of cheapo spells. Kill him in 5 sec and forget. Nope, not for my ranger. I saw almost "a sorcerer of dreadful power". Besides, ( a surprise! ) these flame blights had pierce immunity. I wasn't ready to rumble So, after 5-6 reloads I just pulled some beetles from another room, fortunately the beetles started to fight Maerwald & his minions and killed each other while my ranger hid in a corner with 15 endurance. The road to Defiance Bay and some easy level up's are open Strange that you're having so much issues with ranger. Found Act 1 as a ranger stupidly easy with the only real hard fight being the spores in the cave by the ocean. What build are you using? I suggest the following for Rangers: Race: Island Aumaua Might - 21 Con - 3 Dex - 10 Per - 18 Int -16 Res -10 Skills & Abilities Lv. 1 - Wounding Shot Lv. 2 - Quick Switch Lv. 3 - Vicious Aim Lv. 4 - Arms Bearer Lv. 5 - Stalkers Link You should be able to pick up x2 Fine Arbalests early in the game plus a Fine Hunting Bow. These will serve you until Arms Bearer where you can use Kana's Arq. The basic strategy you'll be using is to unload you 2-3 big guns then switch to the faster bow to finish off what remains. Give that a try and let me know how it goes. But you have no resilient or vicious companion. Why? Because your own DPS is far, far higher than that of the companion? You're basically looking to obliterate things through quick swapping guns such that your pet can off tank while you hunting bow down the last guy. A small pet damage increase or a few more DR will not make or break a fight.
  3. I can't recruit Kana and others because it's solo playthrough. Anyway I've stopped playing ranger for a while. Too many reloads. A single-target class, that works only with the split-strategy, everything else must be skipped. Maybe my ranger build and battle strategy are wrong. It would be great to watch a video with any ranger vs some Durgan's Battery spirit's pack. You don't recruit Kana, you blast him in the face and steal his items. I did a TCS ranger run pre-2.0 and was able to clear everything including the Adra Dragon. Currently going through it again now (in Act 2) but with the perception change, I can't see how it's not even better. Were you quick swapping weapons because if you're not unloading x3 blunderbus you're doing it very wrong.
  4. You're welcome ^^ Still playing TCS a ranger... It's hard to describe how epic/funny my playthrough level 4-5 was. My ranger had no any chance with the bandits who stole the Smith's Shipment - near trolls killed them. I knew there are four phantoms in the reception hall of Caed Nua. It will be problem because it means a perma stun. Well, it was the perma stun. I've tried everything but couldn't deceive AI here. At some point ( after 7+ reloads ) it seemed impossible to pass... At last an AoE trap and a couple of shots worked out well. By lucky chance the phantoms stopped to stun my wolf and attacked the ranger. It was a chance - my "almost dead" wolf hastened to the end of the hall ( near the Steward statue ). My char fell down very quick, ghosts are flew away, the fight was over. My animal and "me" were in different parts of the hall. No rest, no way out. I made a decision to save game... two of the phantoms are left. Luckily, my useless ranger suddenly got a Robin Hood ability for a while - several critical shoots. The end. After a WWII with spiders in the jail I met Maerwald. Everybody knows Maerwald, a mad fellow with a couple of cheapo spells. Kill him in 5 sec and forget. Nope, not for my ranger. I saw almost "a sorcerer of dreadful power". Besides, ( a surprise! ) these flame blights had pierce immunity. I wasn't ready to rumble So, after 5-6 reloads I just pulled some beetles from another room, fortunately the beetles started to fight Maerwald & his minions and killed each other while my ranger hid in a corner with 15 endurance. The road to Defiance Bay and some easy level up's are open Strange that you're having so much issues with ranger. Found Act 1 as a ranger stupidly easy with the only real hard fight being the spores in the cave by the ocean. What build are you using? I suggest the following for Rangers: Race: Island Aumaua Might - 21 Con - 3 Dex - 10 Per - 18 Int -16 Res -10 Skills & Abilities Lv. 1 - Wounding Shot Lv. 2 - Quick Switch Lv. 3 - Vicious Aim Lv. 4 - Arms Bearer Lv. 5 - Stalkers Link You should be able to pick up x2 Fine Arbalests early in the game plus a Fine Hunting Bow. These will serve you until Arms Bearer where you can use Kana's Arq. The basic strategy you'll be using is to unload you 2-3 big guns then switch to the faster bow to finish off what remains. Give that a try and let me know how it goes.
×
×
  • Create New...