Skywalker
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Posts posted by Skywalker
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Leadership is actually a feat, not a skill, in the d20 System. Skills that could work well would be breaking Persuade down to what they are supposed to be: Bluff, Diplomacy, and Intimidate. Astrogate would be a fun/ If you fail your Astrogate roll you end up somewhere else, could severely damage the hyperdrive, or something like that. Also I think they should have timed events and using the rules for travel time in Hyperspace should have a huge factor. Balance, Tumble, Sleight of Hand would be good for a scoundrel.
Stuff that are basic in the Star Wars d20 game.
Personaly I like it that they condensed down the skills a bit. It makes the game less number crunshing, then when you have way to many skill and have to sit and balance them against each other for a long time at each lvl, when you are to place out skills.
Bluff/diplomacy/intimidate is under persuasion in KotOR
They could add in a few more skills though:
Athletics=swim/climb/tumble/jump
Pilot=pilot/astrogate
Streetwise=Appraise/gather information/streetwise
survival=handle animals/ride/survival
Slight of hand should probably be under stealth though
hey but appraise can come in handy with all the junk you get out the lockers and all
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I have a feeling that since we got to page 60, Obsidian doens't care any longer what we are writing. Shall we go playing and trying to insult each other and Obsidian (all an act) to see if they actually care?
great plan hawk, i like it
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If they are basing the game on the PnP system then it needs to be as close to the PnP version as possible otherwise it is just using the name and not the substance. If they made a Star Wars based on original rules set I wouldn't have too much problem with it as longit is detailed enough to do the job.
true
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Basicly, sets of rules from old table top RPG games.
like dnd, gotcha
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Why does everything have to be PNP with you guys. :ph34r:
It's possible to have a good solid RPG without those dusty old rules.
pardon my ignorence again, but what the hell is pnp
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No. I would like to see them incorporate more skills of the d20 System Star Wars PnP game into the CRPG version. Page 75 of the Star Wars Core Rules (Revised).
yeah, that make more sense (the only reason i thought dnd is because that was the last feat i took in my dnd party, to level up to L19) leadership that is
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Leadership is actually a feat, not a skill, in the d20 System. Skills that could work well would be breaking Persuade down to what they are supposed to be: Bluff, Diplomacy, and Intimidate. Astrogate would be a fun/ If you fail your Astrogate roll you end up somewhere else, could severely damage the hyperdrive, or something like that. Also I think they should have timed events and using the rules for travel time in Hyperspace should have a huge factor. Balance, Tumble, Sleight of Hand would be good for a scoundrel.
Stuff that are basic in the Star Wars d20 game.
so, you are trying to incorperate dnd skills into star wars as well as some feasible star warsy skills
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judge hades, out of curiosity, what would be some of the skills that you would like to see. i'd like to see leadership for one
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Can we make it to page 60? lol
yeah like now
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Project New Jersey, bottom forum.
thanks
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PNJ uses the Unreal engine and is not a sequel. Feargus stated if they were going to do a KotOR 3 they would use the NWN 2 engine. It would make sense to move the majority of the NWN 2 people to KotOR 3 if that is the case. The PNJ crew would probably be made up by some of the people they have already working on it and do some new hires if needed. I can see Chris A. moving from NWN 2 to KotOR 3 while J.E. Sawyer leading the team on PNJ.
If I was Feargus that is how I would handle it.
excuse my ignorence, but what the hell is PNJ?
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Oh, indeed I do. If they do use the NWN 2 engine I hope they increase the skills tenfold as well add in more of the base classes and a number of prestige classes than just the Jedi ones.
Then again I think they would be better off making a totally new game.
well, thats true
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does anybody else think that the game could use more skills
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As you know I am the broken record of the Obsidian forums... *skip* As you know I am the broken record of the Obsidian forums... *skip* As you know...
if we don't know, then god should strike us with lightning
dur
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And you would have ended up under Goto and been subject to his manipulations, right? Forced to go save the republic and report directly back to him?
Just on changing topics briefly, for K3 - I want to see "Group Stealth" options.
thats right and group stealth would rock
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Do you really need companions anyway? You always end up alone - your PC vs. the Dark Lord/End Boss. It's not an anime - the whole friend/love/bonds don't really have to apply. In the end, you're always alone...
Speaking of which, anyone up for renaming the Kotor series to "Angst of the Old Republic: Sexual Repression of Adolescence" ?
if you remember kotor 2, you would been in the exchanges hand cause kreia wouln't have woken you up, and the hk50 droid you have taken you and on and on and on it goes
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so my point is you can torch the ship, but then what are you going to do?
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I can't send my proposed KOTOR III Storyline to LucasArts and Obsidian because they have a strict policy which includes not to read any unsolicited material such as game ideas and stories so they will not look at it. That sucks, if only these damn guys would listen to me then they wouldn't be wasting there time!
unsolicited you say, ask for five bucks for it or something
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There goes the whole "choice" thing, eh? Er I mean, there is no choice, only the force and destiny.
i didn't say you couldn't have the choice to exploit killing them, i am just saying if you do you could screw yourself into the ground
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Well,you've seen what female privates are like ( ).Imagine a female general,especially during her period...
Ah, that explains Malicore..... "
The real reason why female Revan turned to the Dark Side and waged war on the republic perhaps?
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Seriously, in K3, I want to decide who dies. Properly dies. I want to see my own party characters cut down and stay down. I want to have the choice to execute them. I don't care if Jedi don't kill their prisoners - I want the option to duel my NPCs and kill them. And to see my own PC die. Properly die. Dead. None of this charge into combat, get knocked over and get back up again crap.
and be totally screwed when you get to a side quest where you have to have them sure why not
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just to let you know, if it weren't for the way the game is made, you wouldn't need companions anyway. Parties? HAHAHAHAHAHA
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All they really need to do is make the game more balanced... Example: Force storm can't kill everything.
Forcestorm is wonderfull to get rid of large number of opponents. I killed everything fast with it at the end of the game in the sith base.
When you have three Jedi with it it becomes frightining powerfull. :ph34r:
wow that took a lot of skill to figure out "
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i wish they would make the audio and visual experience better, the first two were lacking in that department.
use EAX Advanced for audio and just better res support for video
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I wasn't suggesting that it be a MP game. Just the content updates part of it.
Sorry, should have quoted, that was directed at Skywalker.
yeah yeah i get your friggin point
KotoR 3: Ideas and Suggestions
in Star Wars: General Discussion
Posted
sure, why not