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mattymatt123

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About mattymatt123

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  • Steam
    mattman134
  • Interests
    PoE, DOS, IWD, BGII
  1. I've been playing a Fire Godlike Paladin-Darcozzi Paladini, Aedyre Slave at 18-8-18-14-6-14 Might and dexterity go hand in hand for me, I want to hit fast AND hard. Also didn't wanna miss out on convo options with resolve/perception as they came up in the game way more than I thought they ever would. Found that being as quick as I was (dual-wield as well) with decent defense bonuses, I didn't need constitution at all. And with Intellect, my AoE was only rly necessary for the hard-hitters I was fighting beside, and my backline people didn't need my auras so much, so I dumped it, being more focused on damage dealing than the support role. Scion of flame with fire godlike tacked on a lot of burn damage, eventually I enchanted all my weapons to deal extra burn too, which was a fun roleplay-a fiery crusader, LITERALLY! :D
  2. Are you mixing Perception( Gives tank stats and Interrupt) with Dexterity( Gives Action Speed and Reflex )at the moment ? because Perception is key stat for paladin and a tank so is resolve and you need both , on other hand Dexterity is useless because as you said with heavy armor you loose like 40-50 recovery time anyway so loosing another 25 from having min dex is not a huge impact also with Paladin tank you dont need recovery speed for anything all you need is Tank stats + aoe range for your auras so Holy trinity of paladin stats : Perception , Int , Resolve all should be maxed for a proper build No, they weren't mixing it up. Perception derives your chance for an interrupt, and resolve derives your concentration/chance to squash enemy interrupts.
  3. I wouldn't mind two or three new classes in the sequel. Maybe if it's set in a different part of Eora, even a new race... I'm in the more voice-acting camp.
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