Dear geniuses of Deadfire, your help would be dearly appreciated! Help me Oboerer-Kenobi; you're my only hope!
Preamble and objective:
If you read the whole post, yours will be the earth, the cupcakes, and the love of all puppies. I will also be enormously grateful and give hugs.
I absolutely loved PoE and I'm ridiculously excited about finally getting into Deadfire. However, I work an 85 hour week so time is a big restriction for me and it generally means I only get to play games (sometimes) years after they're out. It also means I can't really experiment on a first playthrough. I'm a school teacher and so I try to do a lot of research first when I play an RPG (lots of fun in itself) to try to allow me to play, as far as possible, a perfect playthrough for my first run. I used the advice on this forum for PoE and I also did something similar for Divinity 2 and it made such an enormous difference to my play experience. In both cases, I had a perfect party (for me) set up, with build guides, equipment lists, secondary skills, etc, and through planning those, I learned so much about the game mechanics it made it infinitely more enjoyable. I want to do the same here!
Please bear in mind, if you are kind enough to reply with help, I've never played the game yet, and I've only watched videos. Time has not allowed much else. It may be that I've misunderstood or failed to understand very basic concepts. If so, I do apologise. Please, in the spirit of Christmas, forgive me, and help me to learn.
The Problem:
1. Many people often say "Anything works, just try it and have fun" and similar well-intentioned advice. Sadly, it doesn't help because I cannot commit that kind of time to it. I find it frustrating, and it's not what I consider fun. I love preparing and learning and seeing a whole plan come together. Maybe I was inspired by the A-Team.
2. There have been some pretty huge (it sounds like) changes since the game first launched so much of my research I fear is out of date.
3. I want to squeeze in as much into one playthrough as I can, within certain parameters. I also want to carry over my party from PoE with my world choices. I regretted some of them, but I was pretty well-prepared for PoE and I think I can live with the world I've shaped. I want to give it a try anyway!
Where you come in:
Dear friends of Deadfire, this is where I'd love your help. I want to set up my party before I start the game. This is where I'm at currently:
(I want to keep some story companions from PoE because I think my first playthrough should include their quests etc. If time allows I may do a second playthrough with my own party or even try a solo game on PotD or so, but who knows what the future holds. For now, I'm going to try to finish one playthrough first before 2020.)
The Party (which must include Eder, Pallegina, Aloth) - I've struggled to find a lot of variety in builds for the companions. I guess because they're locked into a lot of things so the options are fewer. Here's what I've got so far.
Eder - Swashbuckler (Fighter/Rogue)
I found some guides for Eder, including https://steamcommunity.com/sharedfiles/filedetails/?id=1398100119 this one by Lost Sinner. Seems to build him as a striker with crowd control and some off-tanking.
I had Eder as main tank in PoE but his rogue multiclass (appears from reading) to give him some more dps so why not?
I also have a build like The Undying Titan from the sticky, link: https://forums.obsidian.net/topic/103525-single-class-fighter-build-the-undying-titan/ which seems more tanky.
Pallegina - Herald (Paladin/Chanter)
I've struggled to find different builds for Pallegina specifically, and I've no idea which ones are optimal given patches etc. Generally what I read seems to indicate that Heralds become unkillable. This is great, because Pallegina got hit in the face a lot in PoE with me, so giving her a break seems fair and lovely. I also tailored my entire ending around saving her butt in the questline, so she's important to me.
I found Tuono e Fulmine which appears to be a kind of dps build for her, here: https://forums.obsidian.net/topic/102541-companion-build-tuono-e-fulmine/
Aloth - Pure Wizard
From what I've read so far (and this appears to have been before Bloodmage) many people advocated running wizards as pure to access the higher level spells which apparently kick ass. I've read posts recently about how good bloodmage is and I don't know if this invalidates the previous point or not.
Some builds I found for Aloth include a combusting wizard: https://forums.obsidian.net/topic/104388-build-guide-combusting-wizard/
An Aloth specific DPS wizard from YouTube: https://www.youtube.com/watch?v=bxINtkty2Rs
Serafen - Barbarian/Cipher
I had an open slot in my party pool at this point. I remembered that Grieving Mother kicked serious ass in PoE so I thought I'd run a companion who could Cipher. Barbarian also looked cool in the fextralife build here: https://youtu.be/ODM6w34wQRI (I realise that witch king is not the same as Brute, but it looked cool anyway)
I found a build for Serafen then: https://steamcommunity.com/sharedfiles/filedetails/?id=1399216139
Player Character:
I struggled a LOT with this choice, and I'm not 100% decided yet. In PoE I played a rogue that I built exactly from a speedrun of a solo run. It had 3 CON for eg. so was super squishy, but holy mother of God could it dish out a beating. And I finished the game destroying most things and I didn't even know about food buff stacking or potions or anything. Once I figured out how to manage it and micro the style, I had so much fun with it. I love being overpowered so this worked out beautifully.
Knowing this, I found two builds that 'seem' to be doing more or less the same thing, in combining paladin with assassin. Builds here: https://forums.obsidian.net/topic/101274-class-build-bleak-huntress-holy-slayer-ranged-sniper-assassin-build/ and here: https://www.youtube.com/watch?v=f_IJ9-7nJug
Both look super fun and fill the void of big cheese dps in my group, but I've also seen some comments in videos saying the build got nerfed so I'm lost now.
My party hits most of the buttons I want in terms of class, though there is no monk, druid, ranger, or priest. I didn't use them in PoE so I think I can live without them, but if someone has a compelling case for any of them for MC then I'd love to here it.
My ultimate wishlist:
Dear friends, what I would dearly love your help with is: designing this party to be my ultimate playthrough. I'd love Eder and Pallegina to be front line, dps/tank/off-tank (dps is nice as is heals but whatever), with Serafen (or a different companion if Serafen is a bad match) and Aloth focussed on dps and debuffing. My MC I'd quite like to play as a cheesie big hitter, or some silly broken-OP mechanic like the sniper build for example for just pure unadulterated fun. There are many fextralife builds and ones from this community which look cool, but I'd need someone with more experience than me to recommend what would work particularly well given my party etc. Where do I have wholes? Which part of the game am I completely missing out on that changed your life? These builds may be old, or not play the companions to their best. Are there new builds that account for new patches and changes? I've so many questions and I would dearly, dearly love your help.
I've no idea if the builds I've linked are viable, nor how to balance out active and passive skills to get a good maximising of dialogue and game skillchecks. I also read a post which talked about companions not getting along so I've no idea if this combination could/would work.
If you've made it this far, you're a saint, a scholar, and a true gentleperson; Santa shines down on you - he also promises loads of presents next year.
You're all wonderful and, where possible, I cannot wait to hear if you have any advice or feedback for me on how to make this party work.