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8 NeutralAbout djphong
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(1) Prestidigitator
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I really liked the water rune enchantment for the spear idea, and would love to see it expand further. There are many altar in the game. For example, in crucible knight building, there's an altar. If place an X item with some Y item and a certain condition such as Benevolence, cruel, honest..etc after X amount of day it get enchant. Would it be more interesting if there are some lore that tell a story of certain offering to get certain enchantment on equipment? This will provide incentive for player to read more lore and get deeper immerse.
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Would it make more sense and more dynamic if the three faction offer recruit with interesting talent? For example, The dozen recruit got mob justice talent, Crucible Knight got +1 armor..etc and of course its random so player might consider checking back every now and then, during main quest line progression. Furthermore, under Expert mode, there should be an option toggle where it allows reset companion stat, that way we don't have to depend on pre-build stat and use custom recruit and miss out the story-line.
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free plate armor super early
djphong replied to djphong's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
nice find! -
In the first town, Guilded Vale, right side of the catacomb stair is a backer NPC with plate armor, Pull him 1/2 screen toward the stair, then murder him for the armor no reputation lost ^_^ see screenshot. there's also 2 more NPC in town with plate, but i haven't figure out how to murder them yet w/o having the whole town go angry mob.
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Just found an awsome sword!
djphong replied to djphong's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Those are console items -
Just found an awsome sword!
djphong replied to djphong's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
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Just found an awsome sword!
djphong replied to djphong's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
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Martial party
djphong replied to Heijoushin's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I don't think its hard w/o wizard Tidefall on barbarian is just broken Team with a jugger monk and you can wipe most fights add in 2 range heavy hitter rogue/ranger/cipher and Ice dragon go down on path of the damn mode. (after he's healed from the quest) -
Why hatchets?
djphong replied to Heijoushin's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Courtesy of History Channel Here's a great scene of Hatchet in action -
This build I found is wiping the floor the white march easily since dwarf have +15 accuracy against wilder and can have beard + white hair. Race: Dwarf, 15 accuracy against wilder and beast (great on white march expansion) Class: Monk Platemail + (dual war hammer + lightning enchant & talent) start Stat: strenght 18 con 19 dex 16 per 16 int 6 resol 3