Everything posted by Miaouss
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Fighter build not specialised in any weapon?
Thank you for all your answers. I will try Black Jacket/Street Fighter because I like the concept.
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Fighter build not specialised in any weapon?
Hello, (English is not my native language) I'm new in the game and I have zero meta knowledge. I plan to play veteran directly. I plan to play as a main character a tanky/DD fighter (not 100% build for tanking). I like having a main character who has quite low micromanagement, so I can focus more on other companions. And generally I like boring classes with not too much to manage. I like the idea to have no specialization in any weapon and a character not build around any specific items. So that I can use what I find and change when I find something better. I don't like taking different specific weapon skills, for example Mace and Swords, because while I wear a sword I feel like my skill in Mace is wasted during this time. I prefer having a skill which will be useful anytime for any weapon. Would it be viable for Veteran mode to make a fighter build without any weapon specialization nor around any specific items, and how would you build it? Thanks!
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Help for barbarian build not item dependent
To be honest, I forgot that I can respec my character (when I played the game a few years ago, this option was not implemented). I didn't want to be stuck with a weapon if I found a better one, but if I can respec it's not a big issue. So I'm finally up for a weapon focus. But I don't like builds made around specific items, since I didn't get far in the game and I played a long time ago, so I don't know where these items are. Moreover even if I knew where they are located, I don't want to rush to a specific area in the game to get these items. I like these stats proposed by Boeroer: 15/15/15/15/15/03 It sounds like taking benefit of Barb strength (high hp pool). My deflection can't be good anyway. It's also more comfortable if I don't have to sleep in Inn everytime and eat food before each fights.
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Help for barbarian build not item dependent
Thanks for your answers. So these stats would be better? 10 10 16 16 16 10
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Help for barbarian build not item dependent
Hi, I have little experience with this game and I plan to play a barbarian in hard mode. I have WM1 and WM2. I like to use any weapon and item that I find on my way. Do you think that I will gimp myself a lot if I don't take any weapon focus and any weapon style talent for my character? How would you build a barbarian not specific item dependent and not squishy dps (just a bit off tank because I don't like glass canon characters in melee) barbarian in hard mode? Note : for roleplay purpose, frenzy is an important ability for me, so I can't play a barbarian without it For stats I'm thinking about that: 16 10 10 16 16 10 Thank you for your help (English is not my native language)
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DPS Fighter Build
Why does might add more passive regen? Does it improve the skill constant recovery?
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[Class build] Backstab rogue
thank you for your answer Concordance, I'm hesitating to give up the backstab rogue. As you said, I will maybe be too much disappointed playing him :/
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[Class build] Backstab rogue
Thank you for your answer Voltron and relevant advice! I'm currently playing a melee rogue level 8, I gained some experience with him but I miss opening fight with a backstab. My current Rogue is max dex but has less resolve, he can tank a bit especially with the mother spell providing DR. So I plan to max deflection, wearing intermediate armor and I'm hesitating regarding faction (between the one providing bonus for crit and the one providing extra DR). After hitting with backstab, I will run toward the rest of my group. Boots of speed will be useful.
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[Class build] Backstab rogue
Hello, I know most of people think backstab sucks but I like the idea of playing a stealth assassin. So I would like some advice to build a backstab rogue for hard difficulty (not solo, 6 party members including only characters provided by the game). I would like to play a human (not interested by other races, sorry if I look racist lol) and one handed (don't like the idea of a stealth assassin using big two handed weapon, even if it would be better for backstab). So I plan to take the following stats: 20/3/rest in dexterity/18/3/19. As weapon, I'm thinking of the one including saber/stiletto/pistol (and without one handed talent). Sabers deal great damage and some unique sabers have 0,5 crit modifier. For abilities : crippling strike, dirty fighting, deep wounds, escape (after backstabbing) Talents : one weapon proficiency, backstab, vicious fighting, shadowing beyong (to backstab again), superior deflection What do you think of it? Thank you PS: English is not my native language