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Posts posted by house2fly
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Yes, it will. The expansion raises the level cap to 16, and adds a new area you can travel to after meeting the Leaden Key in the Defiance Bay catacombs. All the expansion content is in the new areas, with two exceptions:
1) abilities are added to level-up options for all classes. You can choose these with the expansion installed once you hit the required level whether you've been to the expansion area or not
2) a new area on the Dyrwood map, near your stronghold. It's very tough, so be careful if you head that way!
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"They" is less unwieldy than "he or she" besides which plenty of languages have gender-neutral pronouns so I see no reason why "they" shouldn't suffice for English. I don't recall an instance of a clearly male/female character being referred to as "they" in dialogue but I'm sure you're not lying when you say it not only happened but happened often enough to upset you.
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There was a natural process that was hijacked by the Engwithans. Whatever they did to hijack it means that it doesn't just go back to normal with the Wheel broken- like if you dammed a river and made it go down another channel, then blocked the other channel, the dam would still be there so the water couldn't go back the way it did before
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You should have seen Pillars 1. I was going to say the original Fallout games too, but at over 20 years old they'd be before your time
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Can you not close the queue entirely? Now that I think about it I never tried
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he's not really trying to discuss crowdfunded games, he's just venting because Deadfire is buggy
Yes, what incentive would a company have to deliver a well received product. You haven't thought this through or you would soon realise, that a company does not live in a vacuum where it's just the now that matters. A poorly rated game will affect future projects chances of getting financed by publishers, crowfunding, or whatever.Do crowdfunded games yield sloppy programming due to the fact that money had changed hands before any game has materialized? What incentive is there for developers to provide a quality product when they have been paid in advance? I often wonder if this has negatively affected this game, as I've been finding an exceedingly high amount of bugs with this game during my first time playing.
Besides Obsidians history with bugs, which has already been discussed, there is no monetary, or practical gain in sloppy game design. It hampers the game development, trust in the company, and damages sales when the game is released.
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Obsidian games have always been like this, some much worse. In this case, the game was released before it was ready and due to low sales the post-release support was limited. This doesn't have anything to do with crowdfunding.
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In terms of game flow, Ashen Maw kicks off the endgame of the story. FS makes sense to do after, SSS can only be done after. In terms of challenge BOW is probably at least as hard as anything in Ashen Maw, but is probably better done before
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There's the "ultimate" challenge which disables mods and requires you to play solo on the hardest mode with all other challenges available, maybe another boss (they initially planned 5) then that'll probably be it. Someone poking around in the game files suggested they may add another map with some vendors like the Deck Of Many Things, but they may just have been making it up or looking at cut content
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They don't all have to want to die, just the people in charge
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Yeah, they wanted to die
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Well, you also have to know exactly where you're going
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If you have a save from before you reported back to the Principi you can go with another faction. You're not tied to them until you give the ghost ship to them
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I'm pretty sure the ultimate is literally impossible. You can't have the Eothas time limit AND beat every major encounter in the game
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If they were really gods their origin story wouldn't matter and Thaos wouldn't have to run around shutting people up for centuries
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Ooh or that the girl destroyed the village and the Hand Occult altered people's memories to make them think the archmages did it
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Sure, but why does he want to make Woedica more powerful? Because she'll stamp out animancy. Why does he want animancy stamped out? Because the gods were created by animancy, so if it's allowed to get much more advanced the gods' creation will be exposed. Why does he want to conceal the gods' creation?
Consider that when you talk with him at the end he says that life without the gods would be hollow and meaningless, just souls being ground down by a natural process. He's not speaking hypothetically, he himself found out there were no gods and he's talking about how it affected him.
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The player character is known among the ruling class for being one of them back in the Dyrwood, and known among the common people in Neketaka for causing a spectacle upon arriving at the city. Presumably rumour of the Watcher spread around the Deadfire from there. I don't recall any instances of someone knowing you without referring to either of those events- in fact I don't recall any instances at all of anyone knowing my character's name without having been introduced first- but I'm sure you're telling the truth about that happening and just missed some relevant context
Okay, lets say that was the case, the question remains; how are people I just started talking to able to know my name?You don't get a new body, your body is the same as it's always been. It's like Mass Effect 2 and 3, where the character is the same person as in the previous games but the player can choose to change them
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I guess don't drag and drop things onto your character portrait. Why did you fill your inventory back up after making space?
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The gods do exist, but they aren't gods. They're immensely powerful constructs created by the mass sacrifice of the Engwithans- that's why there are no Engwithans any more, their souls were used as raw material to create the gods.
One argument that's come up since the game's release is whether they should be considered gods anyway- they are powerful, after all. Within the game, though, this question doesn't matter. Thaos is one of the ancient Engwithans, and he was driven to despair by finding out there were no gods. As far as he's concerned, people need gods because they need to believe the universe makes sense and that there are forces watching over them. If people find out the gods were created then, to Thaos, the gods are meaningless. That's why he goes to such extreme lengths to protect the gods' origins- he doesn't want anyone else to go through the same pain as him
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I like Aloth's more catty attitude in this game compared to the first. He's got a good line at the Woedican dungeon as well, when you find Oswald on trial: "need I remind you what happened last time we interrupted a trial?"
Vatnir is a great source of funny lines as well. In FS when you get trapped in the lobby he says "Woe! All doors sealed, save the exits! Now we will have to leave! Alas!"
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Dark Souls displays damage numbers when you hit an enemy
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You don't get a new body, your body is the same as it's always been. It's like Mass Effect 2 and 3, where the character is the same person as in the previous games but the player can choose to change them
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This is probably a bit late, but:
There are some global values that can be modded for different difficulty levels- enemy health, defenses, etc. It'd be nice to have something like that for turn-based mode, so you could change some high-level things like enemy health and damage for turn-based mode only
Enchanting Level vs Character Level Chart?
in Pillars of Eternity: General Discussion (NO SPOILERS)
Posted · Edited by house2fly
Maybe spell/ability levels? The only other "enchantment levels" I can think of would be quality on weapons, which is in no way tied to character level
E: NS is, ahem, a rude way of saying "that is obvious". The N stands for "no"...