
holscher
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Everything posted by holscher
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I just did the splintered reef island. My characters got dominated by the fampyrs even though the chant was active, and they were in range. One would expect them to just get charmed when they have resistance from the chant. Resistance from the lobsters, or immunity from modwyr/banquet worked as intended.
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I found Bertenno and initiated the conversation. Hamuto Stoneheel comes, I get his reinforcements to stand down and [attack]. Only Hamuto and the two pikemen goes hostile, the two Rauataian Arquebusier is peacefull with blue circles - as is the rest of the area. After I kille Hamuto and his two pikemen the quest breakes. Bertenno is hunkered down, and when I talk to him the same conversation starts as before - no new options. The journal is also stuck on "Defeat Hamuto". I don't see any way I can advance the quest from here. Windows 10, Veteran, Scaling on (all, only up)
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Heart-chime Amulet bugged
holscher replied to dunehunter's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Pallegina also gets the Lunar Heart even though she is a avian godlike -
I chose the fighter ability Mule Kick (an improved version of Knock Down) and it is really frustrating to use! I want the extra damage and the disoriented debuff, but the "Knock Up"-effect is so disruptive. If I have other characters attacking the enemy that I use Mule Kick on, more often than not they just stop attacking when the enemy is in the air. I then have to tell them to attack once again. While the enemy is in the air it is also immune to any AOE spell that I cast - this is a BIG downside if I am casting an important ability. Can't you just make the enemy act as normal while it is "stunned" in the air?
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Crash on windows
holscher replied to holscher's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
I got through the cut scene without a crash on my second try. I took a different route, had a rest, and met the ghost ship for the first time, before I spoke with the gods this time. -
Every time I level up my fighter/paladin black jacket, the game puts my two sets of pistols from slot 3 and 4 into my PC's personal stash. In the middle of the first fight after leveling my char suddenly runs up and start fist fighting, instead of cycling pistols. This happens even on level ups where I don't pick extra weapon slot talents.
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Party member stuck and unusable after combat
holscher replied to holscher's question in Patch Beta Bugs and Support
The fight were at the bottom part of the map. I think the monsters could have been black lions, but maybe i remember wrong. Definitely something with a dark color. -
Party member stuck and unusable after combat
holscher replied to holscher's question in Patch Beta Bugs and Support
Had started on normal but i later raised it to expert, so expert when I experienced this bug. Edér did not wear his armor, and didn't have low endurance at any time during that fight. It was after the hearing and it wasn't the Leaden Key encounter. (I had beaten them outside the Lle a Rhemen ruins.). Can't remember what monster it was, but it were in the gorge, and I had beaten a similar group 1-2 times already in the same area. -
Party member stuck and unusable after combat
holscher posted a question in Patch Beta Bugs and Support
After a fight in Stormwall Gorge, Edér were stuck in "combat stance" while the rest of the party had left combat. I could not move or issue any commands to him. He didn't have any negative status like stuck, dominated, or anything like that. A load/save fixed this. -
Both edge scrolling and arrow keys doesn't work. A hassle in combat.