1. If the penalty half of a subclass involves an affliction, is it possible to remove and/or become immune to that affliction? For example, Berserker Barbarians become confused while frenzied.
2. The latest Beta patch was huge and contained what seem like finalized versions of my biggest previously unresolved concerns: strength/might/resolve, armor pen, single vs dual class balance, extremely long cast times. Balance tweaks for many things are of course going to continue for a while, but are there any *major* mechanics or systems that you feel aren't going to be finalized until sometime post-launch? If so, what are they and when?