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Spivo

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Posts posted by Spivo

  1. Playing a rogue as main, and really enjoying the micromanagement.

    Not playing as ranged, and don't mind not having optimal build etc...

    I don't really mind the whole "combat breaks stealth" system, because I have always had a distaste for non-magical invisibility.

    I would not mind having stealth being broken upon detection and/or attacking/casting/using skills, but it's not game breaking for me.

     

    But there are one thing that really bug me about stealth/scouting.

     

    My rogue have 6 stealth, and yet my wizard at 0 stealth gets uncovered roughly at the same speed as my rogue? I mean, the difference is maybe 1 second.

    Not talking about the "combat breaks all stealth", but that the yellow circle fills at the same rate.

    Many enemies uncover my rogue within 1-2 second of the circle filling, making backstab near impossible.

     

    Skills like Mechanics/Lore gets a much much higher return on investment. The highest lock I have seen so far needed level 3 mechanics + lockpicks.

    And yet my stealth which I've invested 15 more points in only works as a scouting tool.

    On top of that, finding hidden stuff, including traps, is tied to mechanics and not stealth? Further more making stealth rather redundant.

     

    As a conclusion, stealth skill seems to be either broken or very weak.

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