How about a system where
Might - adds damage and chance to hit Dexterity - adds deflection
Constitution - adds HP
Perception - improves priest/druid spells, monk abilities etc.
Intelligence - improves wizard spells
Resolve - improves chanter and cipher spells
(I hope you guys have a sense of humour)
All is good and well, but how come its the wizard that gets nerfed (chill fog, slicken), despite it being vastly underpowered in comparison to druids, which have better nukes, ability to summon, better stats, spiritshift etc.? A jack-of-all-trades class like that shouldnt excel in AoE damage, thats classically wizards niche, no?