Ok, so far I've installed the game and played to the first village, so I'm not that far into it. Played a lot of DnD based stuff, so the mechanical side of things isn't too unfamiliar (through dex and might took a little sink in).
I've gathered the hired adventures are likely going to be dam good characters if built right, through I want a mix of npc and hirelings so I can enjoy there stories and comments.. so were likely talking about a 50/50 mix, with the npcs changing around quest from quest.
So I'm thinking attacker, defender and support slot for each, with the MC being one of them. I also want the MC to be either a paladin or priest for funz with the rep system.
My understanding of what should work is:
The defender should have a big suit of armour, a big shield and lots of res and per.
The attacker should be in light armour with a reach weapon with loads of might and dex.
And support is more complicated affair based on class.
So what kind of builds should I use?
I also like to use guns to a lesser or greater degree, just because there something different! So how you get the most from them?