Jump to content

amroc

Initiates
  • Posts

    1
  • Joined

  • Last visited

Reputation

0 Neutral

About amroc

  • Rank
    (0) Nub
    (0) Nub
  1. I'm going to have to double-check this, because I'm also playing on Hard and I'm not feeling the heat, even playing with an utterly rubbish Paladin build (lol @Perception & Resolve). I'm wondering if this bug exists, that is maybe the game sometimes doesn't actually use the difficulty level you have selected in options. Perhaps only if you change it mid game. Here's my reasons for wondering this, I know it's purely speculative but... I had a game with a Priest PC on normal and I found it pretty tough, so I restarted as a Paladin, also on normal. It was much easier, so as an experiment to see how the difficulty changed a particular battle I went to the Eothas temple in Gilded Vale, and I saved the game outside a downstairs area room that had 3 shadows in it. I changed the slider to hard and went upstairs and back down to the room (doing a map change to enable the new difficulty). In addition to the 3 shadows there were now 2 shades. Also, the shadows multiplied during the battle. It was definitely harder and my party got destroyed quickly. So, I reloaded my normal game, and left the temple to quest elsewhere a little. Whilst doing this I decided to change to hard again, but when I returned to the temple and did that same room, there were only 3 shadows in it, no shades, and it was pretty easy. I've since been continuing (on hard) and finding the game quite easy. I've checked and I haven't had the attrib stacking bug as far as I can see. TLDR: I can't help thinking that even though I switched the difficulty in game from normal to hard, it has actually remained on normal... Has anyone else noticed something like this?
×
×
  • Create New...